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author | sfan5 <sfan5@live.de> | 2022-04-09 14:47:59 +0200 |
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committer | sfan5 <sfan5@live.de> | 2022-05-02 20:54:55 +0200 |
commit | 56a558baf8ef43810014347ae624cb4ef70b6aa3 (patch) | |
tree | 071640a50dba48bc5a28d07d782b56923aa690c3 /src/script/lua_api/l_item.cpp | |
parent | e6385e2ab74af7b01163ea91d4e3cfd5dfe6552e (diff) | |
download | minetest-56a558baf8ef43810014347ae624cb4ef70b6aa3.tar.gz minetest-56a558baf8ef43810014347ae624cb4ef70b6aa3.tar.bz2 minetest-56a558baf8ef43810014347ae624cb4ef70b6aa3.zip |
Refactor some Lua API functions in preparation for async env
Diffstat (limited to 'src/script/lua_api/l_item.cpp')
-rw-r--r-- | src/script/lua_api/l_item.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp index 794d8a6e5..fc97a1736 100644 --- a/src/script/lua_api/l_item.cpp +++ b/src/script/lua_api/l_item.cpp @@ -632,8 +632,8 @@ int ModApiItemMod::l_get_content_id(lua_State *L) NO_MAP_LOCK_REQUIRED; std::string name = luaL_checkstring(L, 1); - const IItemDefManager *idef = getGameDef(L)->getItemDefManager(); - const NodeDefManager *ndef = getGameDef(L)->getNodeDefManager(); + const IItemDefManager *idef = getGameDef(L)->idef(); + const NodeDefManager *ndef = getGameDef(L)->ndef(); // If this is called at mod load time, NodeDefManager isn't aware of // aliases yet, so we need to handle them manually @@ -658,7 +658,7 @@ int ModApiItemMod::l_get_name_from_content_id(lua_State *L) NO_MAP_LOCK_REQUIRED; content_t c = luaL_checkint(L, 1); - const NodeDefManager *ndef = getGameDef(L)->getNodeDefManager(); + const NodeDefManager *ndef = getGameDef(L)->ndef(); const char *name = ndef->get(c).name.c_str(); lua_pushstring(L, name); |