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authorrubenwardy <rw@rubenwardy.com>2021-02-07 15:27:24 +0000
committerGitHub <noreply@github.com>2021-02-07 15:27:24 +0000
commit3a8c37181a9bf9624f3243e8e884f12ae7692609 (patch)
tree9eeb13277cdaa005e1781a6b5c46666e3596cd95 /src/script/lua_api/l_mainmenu.cpp
parent4caf156be5baf80e6bcdb6797937ffabbe476a0f (diff)
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Use consistent temp folder path (#10892)
Diffstat (limited to 'src/script/lua_api/l_mainmenu.cpp')
-rw-r--r--src/script/lua_api/l_mainmenu.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 4733c4003..ba7f708a4 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -529,6 +529,7 @@ int ModApiMainMenu::l_get_texturepath(lua_State *L)
return 1;
}
+/******************************************************************************/
int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
{
std::string gamepath = fs::RemoveRelativePathComponents(
@@ -537,6 +538,7 @@ int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
return 1;
}
+/******************************************************************************/
int ModApiMainMenu::l_get_cache_path(lua_State *L)
{
lua_pushstring(L, fs::RemoveRelativePathComponents(porting::path_cache).c_str());
@@ -544,6 +546,13 @@ int ModApiMainMenu::l_get_cache_path(lua_State *L)
}
/******************************************************************************/
+int ModApiMainMenu::l_get_temp_path(lua_State *L)
+{
+ lua_pushstring(L, fs::TempPath().c_str());
+ return 1;
+}
+
+/******************************************************************************/
int ModApiMainMenu::l_create_dir(lua_State *L) {
const char *path = luaL_checkstring(L, 1);
@@ -942,6 +951,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
API_FCT(get_cache_path);
+ API_FCT(get_temp_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
@@ -975,6 +985,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
API_FCT(get_cache_path);
+ API_FCT(get_temp_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);