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author | rubenwardy <rw@rubenwardy.com> | 2018-04-17 14:54:50 +0100 |
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committer | rubenwardy <rw@rubenwardy.com> | 2018-04-19 20:14:53 +0100 |
commit | 87ad4d8e7f25210cd28d9f2b372aa00aa3dab929 (patch) | |
tree | ddeeed2ddca984f0999437517bfdca120919ecd2 /src/script/lua_api/l_mainmenu.cpp | |
parent | 36eb823b1cebc92cd7802368ab0bdc5b3679a3cd (diff) | |
download | minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.gz minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.bz2 minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.zip |
Add online content repository
Replaces mods and texture pack tabs with a single content tab
Diffstat (limited to 'src/script/lua_api/l_mainmenu.cpp')
-rw-r--r-- | src/script/lua_api/l_mainmenu.cpp | 120 |
1 files changed, 96 insertions, 24 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 027b7b0f8..241427709 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -25,11 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "gui/guiMainMenu.h" #include "gui/guiKeyChangeMenu.h" #include "gui/guiPathSelectMenu.h" -#include "subgame.h" #include "version.h" #include "porting.h" #include "filesys.h" #include "convert_json.h" +#include "content/packages.h" +#include "content/content.h" +#include "content/subgames.h" #include "serverlist.h" #include "mapgen/mapgen.h" #include "settings.h" @@ -449,6 +451,10 @@ int ModApiMainMenu::l_get_games(lua_State *L) lua_pushstring(L, game.path.c_str()); lua_settable(L, top_lvl2); + lua_pushstring(L, "type"); + lua_pushstring(L, "game"); + lua_settable(L, top_lvl2); + lua_pushstring(L, "gamemods_path"); lua_pushstring(L, game.gamemods_path.c_str()); lua_settable(L, top_lvl2); @@ -457,6 +463,10 @@ int ModApiMainMenu::l_get_games(lua_State *L) lua_pushstring(L, game.name.c_str()); lua_settable(L, top_lvl2); + lua_pushstring(L, "author"); + lua_pushstring(L, game.author.c_str()); + lua_settable(L, top_lvl2); + lua_pushstring(L, "menuicon_path"); lua_pushstring(L, game.menuicon_path.c_str()); lua_settable(L, top_lvl2); @@ -479,47 +489,56 @@ int ModApiMainMenu::l_get_games(lua_State *L) } /******************************************************************************/ -int ModApiMainMenu::l_get_mod_info(lua_State *L) +int ModApiMainMenu::l_get_content_info(lua_State *L) { std::string path = luaL_checkstring(L, 1); - ModSpec spec; + ContentSpec spec; spec.path = path; - parseModContents(spec); + parseContentInfo(spec); lua_newtable(L); lua_pushstring(L, spec.name.c_str()); lua_setfield(L, -2, "name"); - lua_pushstring(L, spec.is_modpack ? "modpack" : "mod"); + lua_pushstring(L, spec.type.c_str()); lua_setfield(L, -2, "type"); + lua_pushstring(L, spec.author.c_str()); + lua_setfield(L, -2, "author"); + lua_pushstring(L, spec.desc.c_str()); lua_setfield(L, -2, "description"); lua_pushstring(L, spec.path.c_str()); lua_setfield(L, -2, "path"); - // Dependencies - lua_newtable(L); - int i = 1; - for (const auto &dep : spec.depends) { - lua_pushstring(L, dep.c_str()); - lua_rawseti(L, -2, i); - i++; - } - lua_setfield(L, -2, "depends"); + if (spec.type == "mod") { + ModSpec spec; + spec.path = path; + parseModContents(spec); - // Optional Dependencies - lua_newtable(L); - i = 1; - for (const auto &dep : spec.optdepends) { - lua_pushstring(L, dep.c_str()); - lua_rawseti(L, -2, i); - i++; + // Dependencies + lua_newtable(L); + int i = 1; + for (const auto &dep : spec.depends) { + lua_pushstring(L, dep.c_str()); + lua_rawseti(L, -2, i); + i++; + } + lua_setfield(L, -2, "depends"); + + // Optional Dependencies + lua_newtable(L); + i = 1; + for (const auto &dep : spec.optdepends) { + lua_pushstring(L, dep.c_str()); + lua_rawseti(L, -2, i); + i++; + } + lua_setfield(L, -2, "optional_depends"); } - lua_setfield(L, -2, "optional_depends"); return 1; } @@ -838,6 +857,10 @@ bool ModApiMainMenu::isMinetestPath(std::string path) if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods"))) return true; + /* mods */ + if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "textures"))) + return true; + /* worlds */ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "worlds"))) return true; @@ -972,6 +995,54 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L) return 1; } +int ModApiMainMenu::l_get_package_list(lua_State *L) +{ + std::string url = g_settings->get("contentdb_url"); + std::vector<Package> packages = getPackagesFromURL(url + "/packages/"); + + // Make table + lua_newtable(L); + int top = lua_gettop(L); + unsigned int index = 1; + + // Fill table + for (const auto &package : packages) { + lua_pushnumber(L, index); + lua_newtable(L); + + int top_lvl2 = lua_gettop(L); + + lua_pushstring(L, "name"); + lua_pushstring(L, package.name.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "title"); + lua_pushstring(L, package.title.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "author"); + lua_pushstring(L, package.author.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "type"); + lua_pushstring(L, package.type.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "short_description"); + lua_pushstring(L, package.shortDesc.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "url"); + lua_pushstring(L, package.url.c_str()); + lua_settable (L, top_lvl2); + + lua_settable(L, top); + index++; + } + + return 1; +} + /******************************************************************************/ int ModApiMainMenu::l_get_min_supp_proto(lua_State *L) { @@ -1015,7 +1086,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(get_table_index); API_FCT(get_worlds); API_FCT(get_games); - API_FCT(get_mod_info); + API_FCT(get_content_info); API_FCT(start); API_FCT(close); API_FCT(get_favorites); @@ -1042,6 +1113,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(get_video_drivers); API_FCT(get_video_modes); API_FCT(get_screen_info); + API_FCT(get_package_list); API_FCT(get_min_supp_proto); API_FCT(get_max_supp_proto); API_FCT(do_async_callback); @@ -1050,7 +1122,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) /******************************************************************************/ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) { - API_FCT(get_worlds); API_FCT(get_games); API_FCT(get_favorites); @@ -1066,4 +1137,5 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) //API_FCT(extract_zip); //TODO remove dependency to GuiEngine API_FCT(download_file); //API_FCT(gettext); (gettext lib isn't threadsafe) + API_FCT(get_package_list); } |