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authorLoic Blot <loic.blot@unix-experience.fr>2021-04-28 10:22:13 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2021-05-03 19:49:19 +0200
commite34d28af9f4b779b7a137f0e4017e499266e1931 (patch)
tree211b2ab003594dbd334c5dd4370707362bd7bb81 /src/script/lua_api/l_mainmenu.cpp
parentbc1888ff21d50eb21c8f4d381e5dcc8049f7e36c (diff)
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refacto: rendering engine singleton removal step 1 (filesystem)
Make the RenderingEngine filesystem member non accessible from everywhere This permits also to determine that some lua code has directly a logic to extract zip file. Move this logic inside client, it's not the lua stack role to perform a such complex operation Found also another irrlicht <1.8 compat code to remove
Diffstat (limited to 'src/script/lua_api/l_mainmenu.cpp')
-rw-r--r--src/script/lua_api/l_mainmenu.cpp73
1 files changed, 2 insertions, 71 deletions
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 6488cd0fc..1e8dea909 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -34,9 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serverlist.h"
#include "mapgen/mapgen.h"
#include "settings.h"
-
-#include <IFileArchive.h>
-#include <IFileSystem.h>
+#include "client/client.h"
#include "client/renderingengine.h"
#include "network/networkprotocol.h"
@@ -630,74 +628,7 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
if (ModApiMainMenu::mayModifyPath(absolute_destination)) {
fs::CreateAllDirs(absolute_destination);
-
- io::IFileSystem *fs = RenderingEngine::get_filesystem();
-
- if (!fs->addFileArchive(zipfile, false, false, io::EFAT_ZIP)) {
- lua_pushboolean(L,false);
- return 1;
- }
-
- sanity_check(fs->getFileArchiveCount() > 0);
-
- /**********************************************************************/
- /* WARNING this is not threadsafe!! */
- /**********************************************************************/
- io::IFileArchive* opened_zip =
- fs->getFileArchive(fs->getFileArchiveCount()-1);
-
- const io::IFileList* files_in_zip = opened_zip->getFileList();
-
- unsigned int number_of_files = files_in_zip->getFileCount();
-
- for (unsigned int i=0; i < number_of_files; i++) {
- std::string fullpath = destination;
- fullpath += DIR_DELIM;
- fullpath += files_in_zip->getFullFileName(i).c_str();
- std::string fullpath_dir = fs::RemoveLastPathComponent(fullpath);
-
- if (!files_in_zip->isDirectory(i)) {
- if (!fs::PathExists(fullpath_dir) && !fs::CreateAllDirs(fullpath_dir)) {
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
-
- io::IReadFile* toread = opened_zip->createAndOpenFile(i);
-
- FILE *targetfile = fopen(fullpath.c_str(),"wb");
-
- if (targetfile == NULL) {
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
-
- char read_buffer[1024];
- long total_read = 0;
-
- while (total_read < toread->getSize()) {
-
- unsigned int bytes_read =
- toread->read(read_buffer,sizeof(read_buffer));
- if ((bytes_read == 0 ) ||
- (fwrite(read_buffer, 1, bytes_read, targetfile) != bytes_read))
- {
- fclose(targetfile);
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,false);
- return 1;
- }
- total_read += bytes_read;
- }
-
- fclose(targetfile);
- }
-
- }
-
- fs->removeFileArchive(fs->getFileArchiveCount()-1);
- lua_pushboolean(L,true);
+ lua_pushboolean(L, getClient(L)->extractZipFile(zipfile, destination));
return 1;
}