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authorDániel Juhász <juhdanad@gmail.com>2017-03-10 18:25:58 +0100
committerAuke Kok <sofar@foo-projects.org>2017-04-08 18:39:15 -0700
commit58d83a7bb2f992194c3df304b1dcbb81f98f78c0 (patch)
tree4beedb69ac8b9b74352ef52c3a1d27004e77bc1d /src/script/lua_api/l_metadata.h
parentd4e9dd4643607192f5adebeecda86f25074f02cd (diff)
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Hardware coloring for itemstacks
Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge.
Diffstat (limited to 'src/script/lua_api/l_metadata.h')
-rw-r--r--src/script/lua_api/l_metadata.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/script/lua_api/l_metadata.h b/src/script/lua_api/l_metadata.h
index be31d95ad..a4d8214d3 100644
--- a/src/script/lua_api/l_metadata.h
+++ b/src/script/lua_api/l_metadata.h
@@ -67,6 +67,9 @@ protected:
// from_table(self, table)
static int l_from_table(lua_State *L);
+
+ // equals(self, other)
+ static int l_equals(lua_State *L);
};
#endif /* L_NODEMETA_H_ */