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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-03-16 10:34:54 +0100
committerGitHub <noreply@github.com>2017-03-16 10:34:54 +0100
commit40ce538aad9af8f7634c4ba7e9f12246fb23b31c (patch)
treeda8788a581acbc18bb9f5e35a2be620ba0125471 /src/script/lua_api/l_minimap.h
parenteb88e5dd4b181a90b382c036cf6c4f42e63e8cc2 (diff)
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[CSM] Add minimap API modifiers (#5399)
* Rename Mapper (too generic) to Minimap * Add lua functions to get/set position, angle, mode for minimap * Client: rename m_mapper to m_minimap * Add minimap to core.ui namespace (core.ui.minimap) * Add various functions to manage minimap (show, hide, toggle_shape) * Cleanup trivial declaration in client
Diffstat (limited to 'src/script/lua_api/l_minimap.h')
-rw-r--r--src/script/lua_api/l_minimap.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/script/lua_api/l_minimap.h b/src/script/lua_api/l_minimap.h
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+++ b/src/script/lua_api/l_minimap.h
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+/*
+Minetest
+Copyright (C) 2017 Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef L_MINIMAP_H_
+#define L_MINIMAP_H_
+
+#include "l_base.h"
+
+
+class Minimap;
+
+class LuaMinimap : public ModApiBase {
+private:
+
+ static const char className[];
+ static const luaL_reg methods[];
+
+ // garbage collector
+ static int gc_object(lua_State *L);
+
+ static int l_get_pos(lua_State *L);
+ static int l_set_pos(lua_State *L);
+
+ static int l_get_angle(lua_State *L);
+ static int l_set_angle(lua_State *L);
+
+ static int l_get_mode(lua_State *L);
+ static int l_set_mode(lua_State *L);
+
+ static int l_show(lua_State *L);
+ static int l_hide(lua_State *L);
+
+ static int l_toggle_shape(lua_State *L);
+
+ Minimap *m_minimap;
+public:
+ LuaMinimap(Minimap *m);
+ ~LuaMinimap() {}
+
+ static void create(lua_State *L, Minimap *object);
+
+ static LuaMinimap *checkobject(lua_State *L, int narg);
+ static Minimap* getobject(LuaMinimap *ref);
+
+ static void Register(lua_State *L);
+};
+
+#endif // L_MINIMAP_H_