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author | sfan5 <sfan5@live.de> | 2022-05-06 20:13:45 +0200 |
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committer | sfan5 <sfan5@live.de> | 2022-05-21 17:49:55 +0200 |
commit | 2f32044273d107e82fb1c35d4a0f616fa480cdf0 (patch) | |
tree | 65f73c5190558f7b067f482ac89f0eac92a4434b /src/script/lua_api/l_nodetimer.h | |
parent | 371f21fb350a29ad1ade4ffaf38c07ca1742cd63 (diff) | |
download | minetest-2f32044273d107e82fb1c35d4a0f616fa480cdf0.tar.gz minetest-2f32044273d107e82fb1c35d4a0f616fa480cdf0.tar.bz2 minetest-2f32044273d107e82fb1c35d4a0f616fa480cdf0.zip |
Don't ignore server disconnects in client code
If the server stops talking to us without saying bye we
should actually end the in-game session with an error message.
Diffstat (limited to 'src/script/lua_api/l_nodetimer.h')
0 files changed, 0 insertions, 0 deletions