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authorLoic Blot <loic.blot@unix-experience.fr>2020-04-11 09:59:09 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2020-04-11 16:07:17 +0200
commit894a34aef48024a752a1ef151d046955d83858d0 (patch)
treef264d4c1ba7a62fe731255594f592bd78b3e09a5 /src/script/lua_api/l_object.cpp
parentc99e8df07fe88c0b19363beca09e12f151bc13d0 (diff)
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Move PlayerSAO to dedicated files
Diffstat (limited to 'src/script/lua_api/l_object.cpp')
-rw-r--r--src/script/lua_api/l_object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 1ea144a1c..95c96235e 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -27,12 +27,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_content.h"
#include "log.h"
#include "tool.h"
-#include "server/serveractiveobject.h"
#include "content_sao.h"
#include "remoteplayer.h"
#include "server.h"
#include "hud.h"
#include "scripting_server.h"
+#include "server/player_sao.h"
/*
ObjectRef