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author | Loic Blot <loic.blot@unix-experience.fr> | 2016-10-08 10:38:04 +0200 |
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committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-08 11:36:28 +0200 |
commit | 8bcd10b872bc88c6f474913d6efb8d53c50c5ae1 (patch) | |
tree | 39a8af0048ed642eddc43c74ab9f736558663e9d /src/script/lua_api/l_object.cpp | |
parent | 0264e38bff12a3c6b81231ac1f6cd281179df744 (diff) | |
download | minetest-8bcd10b872bc88c6f474913d6efb8d53c50c5ae1.tar.gz minetest-8bcd10b872bc88c6f474913d6efb8d53c50c5ae1.tar.bz2 minetest-8bcd10b872bc88c6f474913d6efb8d53c50c5ae1.zip |
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
* LocalPlayer take ownership of maxHudId as it's the only caller
* RemotePlayer take ownership of day night ratio as it's the only user
* Pass getPlayerControl as const reference to prevent object copy on each call (perf improvement in ObjectRef::l_get_player_control call)
* getPlayerSAO is now only RemotePlayer call
* get/setHotbarItemCount is now RemotePlayer owned
* Server: Use RemotePlayer instead of Player object on concerned call to properly fix the object type
* PlayerSAO now uses RemotePlayer instead of Player because it's only server side
* ObjectRef::getplayer also returns RemotePlayer as it's linked with PlayerSAO
Diffstat (limited to 'src/script/lua_api/l_object.cpp')
-rw-r--r-- | src/script/lua_api/l_object.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index befae4253..4e1a1c159 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -107,7 +107,7 @@ PlayerSAO* ObjectRef::getplayersao(ObjectRef *ref) return (PlayerSAO*)obj; } -Player* ObjectRef::getplayer(ObjectRef *ref) +RemotePlayer* ObjectRef::getplayer(ObjectRef *ref) { PlayerSAO *playersao = getplayersao(ref); if (playersao == NULL) @@ -1212,8 +1212,8 @@ int ObjectRef::l_get_player_control(lua_State *L) lua_pushlstring(L, "", 0); return 1; } - // Do it - PlayerControl control = player->getPlayerControl(); + + const PlayerControl &control = player->getPlayerControl(); lua_newtable(L); lua_pushboolean(L, control.up); lua_setfield(L, -2, "up"); @@ -1467,7 +1467,7 @@ int ObjectRef::l_hud_set_flags(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1519,7 +1519,7 @@ int ObjectRef::l_hud_set_hotbar_itemcount(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1537,7 +1537,7 @@ int ObjectRef::l_hud_get_hotbar_itemcount(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1677,7 +1677,7 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; @@ -1700,7 +1700,7 @@ int ObjectRef::l_get_day_night_ratio(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); - Player *player = getplayer(ref); + RemotePlayer *player = getplayer(ref); if (player == NULL) return 0; |