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authorsfan5 <sfan5@live.de>2022-05-25 19:29:11 +0200
committersfan5 <sfan5@live.de>2022-05-29 14:00:19 +0200
commitf195db2d140a7b4f2f2fbc438680c9d5e23a0d6d (patch)
treeaf2e07480ea04277ed2a8d16af42e9e86526f8fe /src/script/lua_api/l_object.cpp
parentda71e86633d0b27cd02d7aac9fdac625d141ca13 (diff)
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Add API function to invoke player respawn
closes #12272
Diffstat (limited to 'src/script/lua_api/l_object.cpp')
-rw-r--r--src/script/lua_api/l_object.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 39b19364e..37ba1521a 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -2323,6 +2323,21 @@ int ObjectRef::l_get_lighting(lua_State *L)
return 1;
}
+// respawn(self)
+int ObjectRef::l_respawn(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ RemotePlayer *player = getplayer(ref);
+ if (player == nullptr)
+ return 0;
+
+ getServer(L)->RespawnPlayer(player->getPeerId());
+ lua_pushboolean(L, true);
+ return 1;
+}
+
+
ObjectRef::ObjectRef(ServerActiveObject *object):
m_object(object)
{}
@@ -2478,5 +2493,7 @@ luaL_Reg ObjectRef::methods[] = {
luamethod(ObjectRef, set_minimap_modes),
luamethod(ObjectRef, set_lighting),
luamethod(ObjectRef, get_lighting),
+ luamethod(ObjectRef, respawn),
+
{0,0}
};