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authorCoderForTheBetter <marcumjp@gmail.com>2018-11-28 03:38:50 -0500
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-11-28 09:38:50 +0100
commitfaa358e797128ab07bb5644ce305a832d59e5596 (patch)
treedcf05ef0611b839503c4845fd89ad9519ee1c4bb /src/script/lua_api/l_object.h
parent9519d57017cfa28eb4f2fbf3c780f826017bbb00 (diff)
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Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
* Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
Diffstat (limited to 'src/script/lua_api/l_object.h')
-rw-r--r--src/script/lua_api/l_object.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index 6876ea512..c7d963d87 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -172,6 +172,12 @@ private:
// get_acceleration(self)
static int l_get_acceleration(lua_State *L);
+ // set_rotation(self, {x=num, y=num, z=num})
+ static int l_set_rotation(lua_State *L);
+
+ // get_rotation(self)
+ static int l_get_rotation(lua_State *L);
+
// set_yaw(self, radians)
static int l_set_yaw(lua_State *L);