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authorLoïc Blot <nerzhul@users.noreply.github.com>2018-06-30 17:11:38 +0200
committerGitHub <noreply@github.com>2018-06-30 17:11:38 +0200
commiteef62c82a2e58700fc1216b0b8c03e421bc77995 (patch)
tree4c49e659069036cb53d69535dc33d33f29d963f4 /src/script/lua_api/l_particles.cpp
parent227c71eb76e019873b30e2d3893b68307d51d58f (diff)
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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
* Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value
Diffstat (limited to 'src/script/lua_api/l_particles.cpp')
-rw-r--r--src/script/lua_api/l_particles.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/script/lua_api/l_particles.cpp b/src/script/lua_api/l_particles.cpp
index 8a7de8b4f..15bcbf3b5 100644
--- a/src/script/lua_api/l_particles.cpp
+++ b/src/script/lua_api/l_particles.cpp
@@ -66,7 +66,7 @@ int ModApiParticles::l_add_particle(lua_State *L)
acc = check_v3f(L, 3);
expirationtime = luaL_checknumber(L, 4);
size = luaL_checknumber(L, 5);
- collisiondetection = lua_toboolean(L, 6);
+ collisiondetection = readParam<bool>(L, 6);
texture = luaL_checkstring(L, 7);
if (lua_gettop(L) == 8) // only spawn for a single player
playername = luaL_checkstring(L, 8);
@@ -177,7 +177,7 @@ int ModApiParticles::l_add_particlespawner(lua_State *L)
maxexptime = luaL_checknumber(L, 10);
minsize = luaL_checknumber(L, 11);
maxsize = luaL_checknumber(L, 12);
- collisiondetection = lua_toboolean(L, 13);
+ collisiondetection = readParam<bool>(L, 13);
texture = luaL_checkstring(L, 14);
if (lua_gettop(L) == 15) // only spawn for a single player
playername = luaL_checkstring(L, 15);