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authorLoïc Blot <loic.blot@unix-experience.fr>2019-02-26 08:53:53 +0100
committerLoïc Blot <loic.blot@unix-experience.fr>2019-02-26 08:53:53 +0100
commit111f1dc9c5f336f5b4f12c15940dc4cc2cbe7f82 (patch)
tree3d5039d7fcddcd5aac3ba9fa6dd124b0f4bb7884 /src/script/lua_api/l_particles_local.cpp
parent911db0e25613e57d436ca39ee055d2fb4ee771aa (diff)
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Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)"
This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
Diffstat (limited to 'src/script/lua_api/l_particles_local.cpp')
-rw-r--r--src/script/lua_api/l_particles_local.cpp206
1 files changed, 206 insertions, 0 deletions
diff --git a/src/script/lua_api/l_particles_local.cpp b/src/script/lua_api/l_particles_local.cpp
new file mode 100644
index 000000000..3c7a821ca
--- /dev/null
+++ b/src/script/lua_api/l_particles_local.cpp
@@ -0,0 +1,206 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 red-001 <red-001@outlook.ie>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "lua_api/l_particles_local.h"
+#include "common/c_content.h"
+#include "common/c_converter.h"
+#include "lua_api/l_internal.h"
+#include "lua_api/l_object.h"
+#include "client/particles.h"
+#include "client/client.h"
+#include "client/clientevent.h"
+
+int ModApiParticlesLocal::l_add_particle(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TTABLE);
+
+ // Get parameters
+ v3f pos, vel, acc;
+ float expirationtime, size;
+ bool collisiondetection, vertical, collision_removal;
+
+ struct TileAnimationParams animation;
+ animation.type = TAT_NONE;
+
+ std::string texture;
+
+ u8 glow;
+
+ lua_getfield(L, 1, "pos");
+ pos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "velocity");
+ vel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "acceleration");
+ acc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ expirationtime = getfloatfield_default(L, 1, "expirationtime", 1);
+ size = getfloatfield_default(L, 1, "size", 1);
+ collisiondetection = getboolfield_default(L, 1, "collisiondetection", false);
+ collision_removal = getboolfield_default(L, 1, "collision_removal", false);
+ vertical = getboolfield_default(L, 1, "vertical", false);
+
+ lua_getfield(L, 1, "animation");
+ animation = read_animation_definition(L, -1);
+ lua_pop(L, 1);
+
+ texture = getstringfield_default(L, 1, "texture", "");
+
+ glow = getintfield_default(L, 1, "glow", 0);
+
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_SPAWN_PARTICLE;
+ event->spawn_particle.pos = new v3f (pos);
+ event->spawn_particle.vel = new v3f (vel);
+ event->spawn_particle.acc = new v3f (acc);
+ event->spawn_particle.expirationtime = expirationtime;
+ event->spawn_particle.size = size;
+ event->spawn_particle.collisiondetection = collisiondetection;
+ event->spawn_particle.collision_removal = collision_removal;
+ event->spawn_particle.vertical = vertical;
+ event->spawn_particle.texture = new std::string(texture);
+ event->spawn_particle.animation = animation;
+ event->spawn_particle.glow = glow;
+ getClient(L)->pushToEventQueue(event);
+
+ return 0;
+}
+
+int ModApiParticlesLocal::l_add_particlespawner(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TTABLE);
+ // Get parameters
+ u16 amount;
+ v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
+ float time, minexptime, maxexptime, minsize, maxsize;
+ bool collisiondetection, vertical, collision_removal;
+
+ struct TileAnimationParams animation;
+ animation.type = TAT_NONE;
+ // TODO: Implement this when there is a way to get an objectref.
+ // ServerActiveObject *attached = NULL;
+ std::string texture;
+ u8 glow;
+
+ amount = getintfield_default(L, 1, "amount", 1);
+ time = getfloatfield_default(L, 1, "time", 1);
+
+ lua_getfield(L, 1, "minpos");
+ minpos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "maxpos");
+ maxpos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "minvel");
+ minvel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "maxvel");
+ maxvel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "minacc");
+ minacc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "maxacc");
+ maxacc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ minexptime = getfloatfield_default(L, 1, "minexptime", 1);
+ maxexptime = getfloatfield_default(L, 1, "maxexptime", 1);
+ minsize = getfloatfield_default(L, 1, "minsize", 1);
+ maxsize = getfloatfield_default(L, 1, "maxsize", 1);
+
+ collisiondetection = getboolfield_default(L, 1, "collisiondetection", false);
+ collision_removal = getboolfield_default(L, 1, "collision_removal", false);
+ vertical = getboolfield_default(L, 1, "vertical", false);
+
+ lua_getfield(L, 1, "animation");
+ animation = read_animation_definition(L, -1);
+ lua_pop(L, 1);
+
+ // TODO: Implement this when a way to get an objectref on the client is added
+// lua_getfield(L, 1, "attached");
+// if (!lua_isnil(L, -1)) {
+// ObjectRef *ref = ObjectRef::checkobject(L, -1);
+// lua_pop(L, 1);
+// attached = ObjectRef::getobject(ref);
+// }
+
+ texture = getstringfield_default(L, 1, "texture", "");
+ glow = getintfield_default(L, 1, "glow", 0);
+
+ u32 id = getClient(L)->getParticleManager()->getSpawnerId();
+
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_ADD_PARTICLESPAWNER;
+ event->add_particlespawner.amount = amount;
+ event->add_particlespawner.spawntime = time;
+ event->add_particlespawner.minpos = new v3f (minpos);
+ event->add_particlespawner.maxpos = new v3f (maxpos);
+ event->add_particlespawner.minvel = new v3f (minvel);
+ event->add_particlespawner.maxvel = new v3f (maxvel);
+ event->add_particlespawner.minacc = new v3f (minacc);
+ event->add_particlespawner.maxacc = new v3f (maxacc);
+ event->add_particlespawner.minexptime = minexptime;
+ event->add_particlespawner.maxexptime = maxexptime;
+ event->add_particlespawner.minsize = minsize;
+ event->add_particlespawner.maxsize = maxsize;
+ event->add_particlespawner.collisiondetection = collisiondetection;
+ event->add_particlespawner.collision_removal = collision_removal;
+ event->add_particlespawner.attached_id = 0;
+ event->add_particlespawner.vertical = vertical;
+ event->add_particlespawner.texture = new std::string(texture);
+ event->add_particlespawner.id = id;
+ event->add_particlespawner.animation = animation;
+ event->add_particlespawner.glow = glow;
+
+ getClient(L)->pushToEventQueue(event);
+ lua_pushnumber(L, id);
+
+ return 1;
+}
+
+int ModApiParticlesLocal::l_delete_particlespawner(lua_State *L)
+{
+ // Get parameters
+ u32 id = luaL_checknumber(L, 1);
+
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_DELETE_PARTICLESPAWNER;
+ event->delete_particlespawner.id = id;
+
+ getClient(L)->pushToEventQueue(event);
+ return 0;
+}
+
+void ModApiParticlesLocal::Initialize(lua_State *L, int top)
+{
+ API_FCT(add_particle);
+ API_FCT(add_particlespawner);
+ API_FCT(delete_particlespawner);
+}