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authorSmallJoker <SmallJoker@users.noreply.github.com>2020-01-25 16:56:54 +0100
committerGitHub <noreply@github.com>2020-01-25 16:56:54 +0100
commitcde2a7f6f24f638421238ead4e61b155322fefc8 (patch)
tree96b6b1dd00a0c14660eea6f3f518b5d832dc1bd8 /src/script/lua_api/l_settings.h
parent9cb3219f34be983e1b84a62a64c25e137d587365 (diff)
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Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)
Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy <wuzzy2@mail.ru>
Diffstat (limited to 'src/script/lua_api/l_settings.h')
-rw-r--r--src/script/lua_api/l_settings.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/script/lua_api/l_settings.h b/src/script/lua_api/l_settings.h
index dcf39a89e..67d7b342b 100644
--- a/src/script/lua_api/l_settings.h
+++ b/src/script/lua_api/l_settings.h
@@ -42,6 +42,9 @@ private:
// get_np_group(self, key) -> noiseparam
static int l_get_np_group(lua_State *L);
+ // get_flags(self, key) -> key/value table
+ static int l_get_flags(lua_State *L);
+
// set(self, key, value)
static int l_set(lua_State *L);