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authorKahrl <kahrl@gmx.net>2013-08-11 04:09:45 +0200
committerKahrl <kahrl@gmx.net>2013-08-14 21:03:33 +0200
commit4e1f50035e860a00636ca5d804c267119df99601 (patch)
treec6cab522305ef2a5b9cfdb3685340d57590f1ff1 /src/script/lua_api/l_util.cpp
parent6228d634fb31d1ce925d1fdc2dac022629a007ef (diff)
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Diffstat (limited to 'src/script/lua_api/l_util.cpp')
-rw-r--r--src/script/lua_api/l_util.cpp199
1 files changed, 199 insertions, 0 deletions
diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "lua_api/l_util.h"
+#include "lua_api/l_internal.h"
+#include "common/c_converter.h"
+#include "common/c_content.h"
+#include "debug.h"
+#include "log.h"
+#include "tool.h"
+#include "settings.h"
+#include "main.h" //required for g_settings, g_settings_path
+
+// debug(...)
+// Writes a line to dstream
+int ModApiUtil::l_debug(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ // Handle multiple parameters to behave like standard lua print()
+ int n = lua_gettop(L);
+ lua_getglobal(L, "tostring");
+ for (int i = 1; i <= n; i++) {
+ /*
+ Call tostring(i-th argument).
+ This is what print() does, and it behaves a bit
+ differently from directly calling lua_tostring.
+ */
+ lua_pushvalue(L, -1); /* function to be called */
+ lua_pushvalue(L, i); /* value to print */
+ lua_call(L, 1, 1);
+ const char *s = lua_tostring(L, -1);
+ if (i>1)
+ dstream << "\t";
+ if (s)
+ dstream << s;
+ lua_pop(L, 1);
+ }
+ dstream << std::endl;
+ return 0;
+}
+
+// log([level,] text)
+// Writes a line to the logger.
+// The one-argument version logs to infostream.
+// The two-argument version accept a log level: error, action, info, or verbose.
+int ModApiUtil::l_log(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ std::string text;
+ LogMessageLevel level = LMT_INFO;
+ if (lua_isnone(L, 2)) {
+ text = lua_tostring(L, 1);
+ }
+ else {
+ std::string levelname = luaL_checkstring(L, 1);
+ text = luaL_checkstring(L, 2);
+ if(levelname == "error")
+ level = LMT_ERROR;
+ else if(levelname == "action")
+ level = LMT_ACTION;
+ else if(levelname == "verbose")
+ level = LMT_VERBOSE;
+ }
+ log_printline(level, text);
+ return 0;
+}
+
+// setting_set(name, value)
+int ModApiUtil::l_setting_set(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ const char *name = luaL_checkstring(L, 1);
+ const char *value = luaL_checkstring(L, 2);
+ g_settings->set(name, value);
+ return 0;
+}
+
+// setting_get(name)
+int ModApiUtil::l_setting_get(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ const char *name = luaL_checkstring(L, 1);
+ try{
+ std::string value = g_settings->get(name);
+ lua_pushstring(L, value.c_str());
+ } catch(SettingNotFoundException &e){
+ lua_pushnil(L);
+ }
+ return 1;
+}
+
+// setting_setbool(name)
+int ModApiUtil::l_setting_setbool(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ const char *name = luaL_checkstring(L, 1);
+ bool value = lua_toboolean(L, 2);
+ g_settings->setBool(name, value);
+ return 0;
+}
+
+// setting_getbool(name)
+int ModApiUtil::l_setting_getbool(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ const char *name = luaL_checkstring(L, 1);
+ try{
+ bool value = g_settings->getBool(name);
+ lua_pushboolean(L, value);
+ } catch(SettingNotFoundException &e){
+ lua_pushnil(L);
+ }
+ return 1;
+}
+
+// setting_save()
+int ModApiUtil::l_setting_save(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ if(g_settings_path != "")
+ g_settings->updateConfigFile(g_settings_path.c_str());
+ return 0;
+}
+
+// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
+int ModApiUtil::l_get_dig_params(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ std::map<std::string, int> groups;
+ read_groups(L, 1, groups);
+ ToolCapabilities tp = read_tool_capabilities(L, 2);
+ if(lua_isnoneornil(L, 3))
+ push_dig_params(L, getDigParams(groups, &tp));
+ else
+ push_dig_params(L, getDigParams(groups, &tp,
+ luaL_checknumber(L, 3)));
+ return 1;
+}
+
+// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
+int ModApiUtil::l_get_hit_params(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ std::map<std::string, int> groups;
+ read_groups(L, 1, groups);
+ ToolCapabilities tp = read_tool_capabilities(L, 2);
+ if(lua_isnoneornil(L, 3))
+ push_hit_params(L, getHitParams(groups, &tp));
+ else
+ push_hit_params(L, getHitParams(groups, &tp,
+ luaL_checknumber(L, 3)));
+ return 1;
+}
+
+// get_password_hash(name, raw_password)
+int ModApiUtil::l_get_password_hash(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ std::string name = luaL_checkstring(L, 1);
+ std::string raw_password = luaL_checkstring(L, 2);
+ std::string hash = translatePassword(name,
+ narrow_to_wide(raw_password));
+ lua_pushstring(L, hash.c_str());
+ return 1;
+}
+
+void ModApiUtil::Initialize(lua_State *L, int top)
+{
+ API_FCT(debug);
+ API_FCT(log);
+
+ API_FCT(setting_set);
+ API_FCT(setting_get);
+ API_FCT(setting_setbool);
+ API_FCT(setting_getbool);
+ API_FCT(setting_save);
+
+ API_FCT(get_dig_params);
+ API_FCT(get_hit_params);
+
+ API_FCT(get_password_hash);
+}
+