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authorKahrl <kahrl@gmx.net>2013-08-11 04:09:45 +0200
committerKahrl <kahrl@gmx.net>2013-08-14 21:03:33 +0200
commit4e1f50035e860a00636ca5d804c267119df99601 (patch)
treec6cab522305ef2a5b9cfdb3685340d57590f1ff1 /src/script/lua_api/l_vmanip.cpp
parent6228d634fb31d1ce925d1fdc2dac022629a007ef (diff)
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Diffstat (limited to 'src/script/lua_api/l_vmanip.cpp')
-rw-r--r--src/script/lua_api/l_vmanip.cpp39
1 files changed, 22 insertions, 17 deletions
diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp
index 195682579..1e9cc350f 100644
--- a/src/script/lua_api/l_vmanip.cpp
+++ b/src/script/lua_api/l_vmanip.cpp
@@ -18,16 +18,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
-#include "lua_api/l_base.h"
#include "lua_api/l_vmanip.h"
-
-///////
-
-#include "cpp_api/scriptapi.h"
+#include "lua_api/l_internal.h"
#include "common/c_converter.h"
-#include "server.h"
#include "emerge.h"
-#include "common/c_internal.h"
+#include "environment.h"
+#include "map.h"
+#include "server.h"
+#include "mapgen.h"
// garbage collector
int LuaVoxelManip::gc_object(lua_State *L)
@@ -111,9 +109,13 @@ int LuaVoxelManip::l_write_to_map(lua_State *L)
int LuaVoxelManip::l_update_liquids(lua_State *L)
{
LuaVoxelManip *o = checkobject(L, 1);
-
- INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
- Map *map = &(get_scriptapi(L)->getEnv()->getMap());
+
+ Environment *env = getEnv(L);
+ if (!env)
+ return 0;
+
+ Map *map = &(env->getMap());
+ INodeDefManager *ndef = getServer(L)->getNodeDefManager();
ManualMapVoxelManipulator *vm = o->vm;
Mapgen mg;
@@ -134,8 +136,8 @@ int LuaVoxelManip::l_calc_lighting(lua_State *L)
if (!o->is_mapgen_vm)
return 0;
- INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
- EmergeManager *emerge = STACK_TO_SERVER(L)->getEmergeManager();
+ INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+ EmergeManager *emerge = getServer(L)->getEmergeManager();
ManualMapVoxelManipulator *vm = o->vm;
Mapgen mg;
@@ -182,13 +184,18 @@ int LuaVoxelManip::l_update_map(lua_State *L)
if (o->is_mapgen_vm)
return 0;
+ Environment *env = getEnv(L);
+ if (!env)
+ return 0;
+
+ Map *map = &(env->getMap());
+
// TODO: Optimize this by using Mapgen::calcLighting() instead
std::map<v3s16, MapBlock *> lighting_mblocks;
std::map<v3s16, MapBlock *> *mblocks = &o->modified_blocks;
lighting_mblocks.insert(mblocks->begin(), mblocks->end());
- Map *map = &(get_scriptapi(L)->getEnv()->getMap());
map->updateLighting(lighting_mblocks, *mblocks);
MapEditEvent event;
@@ -228,7 +235,7 @@ int LuaVoxelManip::create_object(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- Environment *env = get_scriptapi(L)->getEnv();
+ Environment *env = getEnv(L);
if (!env)
return 0;
@@ -278,7 +285,7 @@ void LuaVoxelManip::Register(lua_State *L)
luaL_openlib(L, 0, methods, 0); // fill methodtable
lua_pop(L, 1); // drop methodtable
- // Can be created from Lua (VoxelManip()
+ // Can be created from Lua (VoxelManip())
lua_register(L, className, create_object);
}
@@ -294,5 +301,3 @@ const luaL_reg LuaVoxelManip::methods[] = {
luamethod(LuaVoxelManip, set_lighting),
{0,0}
};
-
-REGISTER_LUA_REF(LuaVoxelManip);