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authorkwolekr <kwolekr@minetest.net>2015-01-05 01:18:53 -0500
committerkwolekr <kwolekr@minetest.net>2015-01-05 01:20:36 -0500
commit7289d61e99625b46eb2c4d6b90a2a5de42f207e6 (patch)
tree1a383f05cda6a085e07734c308efed80c2d3b2e8 /src/script/lua_api/l_vmanip.cpp
parent00bca11f5988cfe7ce019c15c056ae258c254023 (diff)
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Optionally specify propagateSunlight area in calcLighting
This fixes the Mapgen V5 calcLighting segfault
Diffstat (limited to 'src/script/lua_api/l_vmanip.cpp')
-rw-r--r--src/script/lua_api/l_vmanip.cpp33
1 files changed, 16 insertions, 17 deletions
diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp
index f64b94af1..54689c84c 100644
--- a/src/script/lua_api/l_vmanip.cpp
+++ b/src/script/lua_api/l_vmanip.cpp
@@ -168,10 +168,14 @@ int LuaVoxelManip::l_calc_lighting(lua_State *L)
EmergeManager *emerge = getServer(L)->getEmergeManager();
ManualMapVoxelManipulator *vm = o->vm;
- v3s16 p1 = lua_istable(L, 2) ? read_v3s16(L, 2) : vm->m_area.MinEdge;
- v3s16 p2 = lua_istable(L, 3) ? read_v3s16(L, 3) : vm->m_area.MaxEdge;
- sortBoxVerticies(p1, p2);
- if (!vm->m_area.contains(VoxelArea(p1, p2)))
+ v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE;
+ v3s16 fpmin = vm->m_area.MinEdge;
+ v3s16 fpmax = vm->m_area.MaxEdge;
+ v3s16 pmin = lua_istable(L, 2) ? read_v3s16(L, 2) : fpmin + yblock;
+ v3s16 pmax = lua_istable(L, 3) ? read_v3s16(L, 3) : fpmax - yblock;
+
+ sortBoxVerticies(pmin, pmax);
+ if (!vm->m_area.contains(VoxelArea(pmin, pmax)))
throw LuaError("Specified voxel area out of VoxelManipulator bounds");
Mapgen mg;
@@ -179,11 +183,7 @@ int LuaVoxelManip::l_calc_lighting(lua_State *L)
mg.ndef = ndef;
mg.water_level = emerge->params.water_level;
- // Mapgen::calcLighting assumes the coordinates of
- // the central chunk; correct for this
- mg.calcLighting(
- p1 + v3s16(1, 1, 1) * MAP_BLOCKSIZE,
- p2 - v3s16(1, 1, 1) * MAP_BLOCKSIZE);
+ mg.calcLighting(pmin, pmax, fpmin, fpmax);
return 0;
}
@@ -205,19 +205,18 @@ int LuaVoxelManip::l_set_lighting(lua_State *L)
ManualMapVoxelManipulator *vm = o->vm;
- v3s16 p1 = lua_istable(L, 3) ? read_v3s16(L, 3) : vm->m_area.MinEdge;
- v3s16 p2 = lua_istable(L, 4) ? read_v3s16(L, 4) : vm->m_area.MaxEdge;
- sortBoxVerticies(p1, p2);
- if (!vm->m_area.contains(VoxelArea(p1, p2)))
+ v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE;
+ v3s16 pmin = lua_istable(L, 3) ? read_v3s16(L, 3) : vm->m_area.MinEdge + yblock;
+ v3s16 pmax = lua_istable(L, 4) ? read_v3s16(L, 4) : vm->m_area.MaxEdge - yblock;
+
+ sortBoxVerticies(pmin, pmax);
+ if (!vm->m_area.contains(VoxelArea(pmin, pmax)))
throw LuaError("Specified voxel area out of VoxelManipulator bounds");
Mapgen mg;
mg.vm = vm;
- mg.setLighting(
- p1 + v3s16(0, 1, 0) * MAP_BLOCKSIZE,
- p2 - v3s16(0, 1, 0) * MAP_BLOCKSIZE,
- light);
+ mg.setLighting(light, pmin, pmax);
return 0;
}