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author | kwolekr <kwolekr@minetest.net> | 2013-07-06 02:21:35 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2013-07-06 02:21:54 -0400 |
commit | 18d7bc7fa1f2621eb593969b7bcccfeb4918c05f (patch) | |
tree | eaff36cef37b8a219732d7a85357f0755b608181 /src/script/lua_api/luaapi.cpp | |
parent | 3607fae75a00a1d0fee1b5caf58d04dcd9e2bc3a (diff) | |
download | minetest-18d7bc7fa1f2621eb593969b7bcccfeb4918c05f.tar.gz minetest-18d7bc7fa1f2621eb593969b7bcccfeb4918c05f.tar.bz2 minetest-18d7bc7fa1f2621eb593969b7bcccfeb4918c05f.zip |
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
Diffstat (limited to 'src/script/lua_api/luaapi.cpp')
-rw-r--r-- | src/script/lua_api/luaapi.cpp | 40 |
1 files changed, 27 insertions, 13 deletions
diff --git a/src/script/lua_api/luaapi.cpp b/src/script/lua_api/luaapi.cpp index de0c3a670..020d1cf32 100644 --- a/src/script/lua_api/luaapi.cpp +++ b/src/script/lua_api/luaapi.cpp @@ -204,19 +204,33 @@ int ModApiBasic::l_register_biome(lua_State *L) "terrain_type", es_BiomeTerrainType, BIOME_TERRAIN_NORMAL); Biome *b = bmgr->createBiome(terrain); - b->name = getstringfield_default(L, index, "name", ""); - b->top_nodename = getstringfield_default(L, index, "top_node", ""); - b->top_depth = getintfield_default(L, index, "top_depth", 0); - b->filler_nodename = getstringfield_default(L, index, "filler_node", ""); - b->filler_height = getintfield_default(L, index, "filler_height", 0); - b->height_min = getintfield_default(L, index, "height_min", 0); - b->height_max = getintfield_default(L, index, "height_max", 0); - b->heat_point = getfloatfield_default(L, index, "heat_point", 0.); - b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.); - - b->flags = 0; //reserved - b->c_top = CONTENT_IGNORE; - b->c_filler = CONTENT_IGNORE; + b->name = getstringfield_default(L, index, "name", + "<no name>"); + b->nname_top = getstringfield_default(L, index, "node_top", + "mapgen_dirt_with_grass"); + b->nname_filler = getstringfield_default(L, index, "node_filler", + "mapgen_dirt"); + b->nname_water = getstringfield_default(L, index, "node_water", + "mapgen_water_source"); + b->nname_dust = getstringfield_default(L, index, "node_dust", + "air"); + b->nname_dust_water = getstringfield_default(L, index, "node_dust_water", + "mapgen_water_source"); + + b->depth_top = getintfield_default(L, index, "depth_top", 1); + b->depth_filler = getintfield_default(L, index, "depth_filler", 3); + b->height_min = getintfield_default(L, index, "height_min", 0); + b->height_max = getintfield_default(L, index, "height_max", 0); + b->heat_point = getfloatfield_default(L, index, "heat_point", 0.); + b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.); + + b->flags = 0; //reserved + b->c_top = CONTENT_IGNORE; + b->c_filler = CONTENT_IGNORE; + b->c_water = CONTENT_IGNORE; + b->c_dust = CONTENT_IGNORE; + b->c_dust_water = CONTENT_IGNORE; + verbosestream << "register_biome: " << b->name << std::endl; bmgr->addBiome(b); |