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authorPerttu Ahola <celeron55@gmail.com>2013-10-18 11:53:19 +0300
committersapier <Sapier at GMX dot net>2014-02-01 18:38:21 +0100
commit6a3fa9df12d5982f84e83e1c61ff757edc1043f4 (patch)
tree074930c80821663e70101f8fafc0a4c46c9d9a3b /src/script/lua_api
parent86a6cca3cf641fc2c88184ad26d2be3d7e7460f7 (diff)
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Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_object.cpp23
-rw-r--r--src/script/lua_api/l_object.h3
2 files changed, 26 insertions, 0 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 86e5a71cd..059496c3d 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1129,6 +1129,28 @@ int ObjectRef::l_set_sky(lua_State *L)
return 1;
}
+// override_day_night_ratio(self, brightness=0...1)
+int ObjectRef::l_override_day_night_ratio(lua_State *L)
+{
+ ObjectRef *ref = checkobject(L, 1);
+ Player *player = getplayer(ref);
+ if (player == NULL)
+ return 0;
+
+ bool do_override = false;
+ float ratio = 0.0f;
+ if (!lua_isnil(L, 2)){
+ do_override = true;
+ ratio = luaL_checknumber(L, 2);
+ }
+
+ if (!getServer(L)->overrideDayNightRatio(player, do_override, ratio))
+ return 0;
+
+ lua_pushboolean(L, true);
+ return 1;
+}
+
ObjectRef::ObjectRef(ServerActiveObject *object):
m_object(object)
{
@@ -1247,5 +1269,6 @@ const luaL_reg ObjectRef::methods[] = {
luamethod(ObjectRef, hud_set_hotbar_image),
luamethod(ObjectRef, hud_set_hotbar_selected_image),
luamethod(ObjectRef, set_sky),
+ luamethod(ObjectRef, override_day_night_ratio),
{0,0}
};
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index b41938ca7..2c53d1a69 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -228,6 +228,9 @@ private:
// set_sky(self, type, list)
static int l_set_sky(lua_State *L);
+ // override_day_night_ratio(self, type, list)
+ static int l_override_day_night_ratio(lua_State *L);
+
public:
ObjectRef(ServerActiveObject *object);