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author | kwolekr <kwolekr@minetest.net> | 2015-03-31 23:27:19 -0400 |
---|---|---|
committer | kwolekr <kwolekr@minetest.net> | 2015-03-31 23:27:58 -0400 |
commit | 337e79c656a12bcf0dac4b25d5f0e021188e383a (patch) | |
tree | a8c15908fd5c2fe6e96cbe0324b664e201c58989 /src/script/lua_api | |
parent | d1d5618bb829127d8e138f354bf5a4f23852df59 (diff) | |
download | minetest-337e79c656a12bcf0dac4b25d5f0e021188e383a.tar.gz minetest-337e79c656a12bcf0dac4b25d5f0e021188e383a.tar.bz2 minetest-337e79c656a12bcf0dac4b25d5f0e021188e383a.zip |
ObjDefManager, Mapgen SAPI: Huge refactoring
- General code cleanup
- Unified object creation and loading
- Specifying objects in APIs is now orthogonal (i.e. anything can take an ID,
name string, or the raw table definition (and automatically registers if present
Diffstat (limited to 'src/script/lua_api')
-rw-r--r-- | src/script/lua_api/l_mapgen.cpp | 427 | ||||
-rw-r--r-- | src/script/lua_api/l_mapgen.h | 9 |
2 files changed, 289 insertions, 147 deletions
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index 5af6cf457..ed0eaaaac 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -39,11 +39,11 @@ with this program; if not, write to the Free Software Foundation, Inc., struct EnumString ModApiMapgen::es_BiomeTerrainType[] = { - {BIOME_TYPE_NORMAL, "normal"}, - {BIOME_TYPE_LIQUID, "liquid"}, - {BIOME_TYPE_NETHER, "nether"}, - {BIOME_TYPE_AETHER, "aether"}, - {BIOME_TYPE_FLAT, "flat"}, + {BIOME_NORMAL, "normal"}, + {BIOME_LIQUID, "liquid"}, + {BIOME_NETHER, "nether"}, + {BIOME_AETHER, "aether"}, + {BIOME_FLAT, "flat"}, {0, NULL}, }; @@ -68,10 +68,10 @@ struct EnumString ModApiMapgen::es_MapgenObject[] = struct EnumString ModApiMapgen::es_OreType[] = { - {ORE_TYPE_SCATTER, "scatter"}, - {ORE_TYPE_SHEET, "sheet"}, - {ORE_TYPE_BLOB, "blob"}, - {ORE_TYPE_VEIN, "vein"}, + {ORE_SCATTER, "scatter"}, + {ORE_SHEET, "sheet"}, + {ORE_BLOB, "blob"}, + {ORE_VEIN, "vein"}, {0, NULL}, }; @@ -86,13 +86,46 @@ struct EnumString ModApiMapgen::es_Rotation[] = }; -bool read_schematic_def(lua_State *L, int index, Schematic *schem, +ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr); + +Biome *get_or_load_biome(lua_State *L, int index, + BiomeManager *biomemgr); +Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef); +size_t get_biome_list(lua_State *L, int index, + BiomeManager *biomemgr, std::set<u8> *biome_id_list); + +Schematic *get_or_load_schematic(lua_State *L, int index, + SchematicManager *schemmgr, StringMap *replace_names); +Schematic *read_schematic_def(lua_State *L, int index, INodeDefManager *ndef, StringMap *replace_names); +Schematic *load_schematic(lua_State *L, int index, + SchematicManager *schemmgr, StringMap *replace_names); + +bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco); +bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco); + /////////////////////////////////////////////////////////////////////////////// -Schematic *get_schematic(lua_State *L, int index, +ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr) +{ + if (index < 0) + index = lua_gettop(L) + 1 + index; + + // If a number, assume this is a handle to an object def + if (lua_isnumber(L, index)) + return objmgr->get(lua_tointeger(L, index)); + + // If a string, assume a name is given instead + if (lua_isstring(L, index)) + return objmgr->getByName(lua_tostring(L, index)); + + return NULL; +} + + +Schematic *load_schematic(lua_State *L, int index, SchematicManager *schemmgr, StringMap *replace_names) { if (index < 0) @@ -100,23 +133,17 @@ Schematic *get_schematic(lua_State *L, int index, Schematic *schem; - if (lua_isnumber(L, index)) { - return (Schematic *)schemmgr->get(lua_tointeger(L, index)); - } else if (lua_istable(L, index)) { - schem = new Schematic; - if (!read_schematic_def(L, index, schem, - schemmgr->getNodeDef(), replace_names)) { + if (lua_istable(L, index)) { + schem = read_schematic_def(L, index, schemmgr->getNodeDef(), replace_names); + if (!schem) { delete schem; return NULL; } - } else if (lua_isstring(L, index)) { - const char *filename = lua_tostring(L, index); - schem = (Schematic *)schemmgr->getByName(filename); - if (schem) - return schem; - - schem = new Schematic; - if (!schem->loadSchematicFromFile(filename, + } else if (lua_isnumber(L, index)) { + return NULL; + } else if (lua_isstring(L, index)) { + schem = SchematicManager::create(SCHEMATIC_NORMAL); + if (!schem->loadSchematicFromFile(lua_tostring(L, index), schemmgr->getNodeDef(), replace_names)) { delete schem; return NULL; @@ -125,6 +152,127 @@ Schematic *get_schematic(lua_State *L, int index, return NULL; } + return schem; +} + + +Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr) +{ + if (index < 0) + index = lua_gettop(L) + 1 + index; + + Biome *biome = (Biome *)get_objdef(L, index, biomemgr); + if (biome) + return biome; + + biome = read_biome_def(L, index, biomemgr->getNodeDef()); + if (!biome) + return NULL; + + if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) { + delete biome; + return NULL; + } + + return biome; +} + + +Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef) +{ + if (!lua_istable(L, index)) + return NULL; + + BiomeType biometype = (BiomeType)getenumfield(L, index, "type", + ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL); + Biome *b = BiomeManager::create(biometype); + + b->name = getstringfield_default(L, index, "name", ""); + b->depth_top = getintfield_default(L, index, "depth_top", 1); + b->depth_filler = getintfield_default(L, index, "depth_filler", 2); + b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0); + b->y_min = getintfield_default(L, index, "y_min", -31000); + b->y_max = getintfield_default(L, index, "y_max", 31000); + b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f); + b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f); + b->flags = 0; //reserved + + NodeResolveInfo *nri = new NodeResolveInfo(b); + std::list<std::string> &nnames = nri->nodenames; + nnames.push_back(getstringfield_default(L, index, "node_top", "")); + nnames.push_back(getstringfield_default(L, index, "node_filler", "")); + nnames.push_back(getstringfield_default(L, index, "node_stone", "")); + nnames.push_back(getstringfield_default(L, index, "node_water_top", "")); + nnames.push_back(getstringfield_default(L, index, "node_water", "")); + nnames.push_back(getstringfield_default(L, index, "node_dust", "")); + ndef->pendNodeResolve(nri); + + return b; +} + + +size_t get_biome_list(lua_State *L, int index, + BiomeManager *biomemgr, std::set<u8> *biome_id_list) +{ + if (index < 0) + index = lua_gettop(L) + 1 + index; + + if (lua_isnil(L, index)) + return 0; + + bool is_single = true; + if (lua_istable(L, index)) { + lua_getfield(L, index, "name"); + is_single = !lua_isnil(L, -1); + lua_pop(L, 1); + } + + if (is_single) { + Biome *biome = get_or_load_biome(L, index, biomemgr); + if (!biome) { + errorstream << "get_biome_list: failed to get biome" << std::endl; + return 1; + } + + biome_id_list->insert(biome->index); + return 0; + } + + // returns number of failed resolutions + size_t fail_count = 0; + size_t count = 0; + + for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) { + count++; + Biome *biome = get_or_load_biome(L, -1, biomemgr); + if (!biome) { + fail_count++; + errorstream << "get_biome_list: failed to load biome (index " + << count << ")" << std::endl; + continue; + } + + biome_id_list->insert(biome->index); + } + + return fail_count; +} + + +Schematic *get_or_load_schematic(lua_State *L, int index, + SchematicManager *schemmgr, StringMap *replace_names) +{ + if (index < 0) + index = lua_gettop(L) + 1 + index; + + Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr); + if (schem) + return schem; + + schem = load_schematic(L, index, schemmgr, replace_names); + if (!schem) + return NULL; + if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) { delete schem; return NULL; @@ -134,9 +282,12 @@ Schematic *get_schematic(lua_State *L, int index, } -bool read_schematic_def(lua_State *L, int index, Schematic *schem, +Schematic *read_schematic_def(lua_State *L, int index, INodeDefManager *ndef, StringMap *replace_names) { + if (!lua_istable(L, index)) + return NULL; + //// Get schematic size lua_getfield(L, index, "size"); v3s16 size = read_v3s16(L, -1); @@ -188,7 +339,7 @@ bool read_schematic_def(lua_State *L, int index, Schematic *schem, "nodes provided in raw schematic data (got " << i << ", expected " << numnodes << ")." << std::endl; delete schemdata; - return false; + return NULL; } //// Get Y-slice probability values (if present) @@ -208,6 +359,8 @@ bool read_schematic_def(lua_State *L, int index, Schematic *schem, } } + Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL); + // Here, we read the nodes directly from the INodeDefManager - there is no // need for pending node resolutions so we'll mark this schematic as updated schem->flags = SCHEM_CIDS_UPDATED; @@ -215,11 +368,10 @@ bool read_schematic_def(lua_State *L, int index, Schematic *schem, schem->size = size; schem->schemdata = schemdata; schem->slice_probs = slice_probs; - return true; + return schem; } - void read_schematic_replacements(lua_State *L, int index, StringMap *replace_names) { if (index < 0) @@ -249,6 +401,9 @@ void read_schematic_replacements(lua_State *L, int index, StringMap *replace_nam } +/////////////////////////////////////////////////////////////////////////////// + + // get_mapgen_object(objectname) // returns the requested object used during map generation int ModApiMapgen::l_get_mapgen_object(lua_State *L) @@ -269,92 +424,93 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L) size_t maplen = mg->csize.X * mg->csize.Z; switch (mgobj) { - case MGOBJ_VMANIP: { - MMVManip *vm = mg->vm; + case MGOBJ_VMANIP: { + MMVManip *vm = mg->vm; - // VoxelManip object - LuaVoxelManip *o = new LuaVoxelManip(vm, true); - *(void **)(lua_newuserdata(L, sizeof(void *))) = o; - luaL_getmetatable(L, "VoxelManip"); - lua_setmetatable(L, -2); + // VoxelManip object + LuaVoxelManip *o = new LuaVoxelManip(vm, true); + *(void **)(lua_newuserdata(L, sizeof(void *))) = o; + luaL_getmetatable(L, "VoxelManip"); + lua_setmetatable(L, -2); - // emerged min pos - push_v3s16(L, vm->m_area.MinEdge); + // emerged min pos + push_v3s16(L, vm->m_area.MinEdge); - // emerged max pos - push_v3s16(L, vm->m_area.MaxEdge); + // emerged max pos + push_v3s16(L, vm->m_area.MaxEdge); - return 3; + return 3; + } + case MGOBJ_HEIGHTMAP: { + if (!mg->heightmap) + return 0; + + lua_newtable(L); + for (size_t i = 0; i != maplen; i++) { + lua_pushinteger(L, mg->heightmap[i]); + lua_rawseti(L, -2, i + 1); } - case MGOBJ_HEIGHTMAP: { - if (!mg->heightmap) - return 0; - - lua_newtable(L); - for (size_t i = 0; i != maplen; i++) { - lua_pushinteger(L, mg->heightmap[i]); - lua_rawseti(L, -2, i + 1); - } - return 1; + return 1; + } + case MGOBJ_BIOMEMAP: { + if (!mg->biomemap) + return 0; + + lua_newtable(L); + for (size_t i = 0; i != maplen; i++) { + lua_pushinteger(L, mg->biomemap[i]); + lua_rawseti(L, -2, i + 1); } - case MGOBJ_BIOMEMAP: { - if (!mg->biomemap) - return 0; - - lua_newtable(L); - for (size_t i = 0; i != maplen; i++) { - lua_pushinteger(L, mg->biomemap[i]); - lua_rawseti(L, -2, i + 1); - } - return 1; + return 1; + } + case MGOBJ_HEATMAP: { // Mapgen V7 specific objects + case MGOBJ_HUMIDMAP: + if (strcmp(emerge->params.mg_name.c_str(), "v7")) + return 0; + + MapgenV7 *mgv7 = (MapgenV7 *)mg; + + float *arr = (mgobj == MGOBJ_HEATMAP) ? + mgv7->noise_heat->result : mgv7->noise_humidity->result; + if (!arr) + return 0; + + lua_newtable(L); + for (size_t i = 0; i != maplen; i++) { + lua_pushnumber(L, arr[i]); + lua_rawseti(L, -2, i + 1); } - case MGOBJ_HEATMAP: { // Mapgen V7 specific objects - case MGOBJ_HUMIDMAP: - if (strcmp(emerge->params.mg_name.c_str(), "v7")) - return 0; - - MapgenV7 *mgv7 = (MapgenV7 *)mg; - - float *arr = (mgobj == MGOBJ_HEATMAP) ? - mgv7->noise_heat->result : mgv7->noise_humidity->result; - if (!arr) - return 0; - lua_newtable(L); - for (size_t i = 0; i != maplen; i++) { - lua_pushnumber(L, arr[i]); - lua_rawseti(L, -2, i + 1); - } - - return 1; - } - case MGOBJ_GENNOTIFY: { - std::map<std::string, std::vector<v3s16> >event_map; - std::map<std::string, std::vector<v3s16> >::iterator it; + return 1; + } + case MGOBJ_GENNOTIFY: { + std::map<std::string, std::vector<v3s16> >event_map; + std::map<std::string, std::vector<v3s16> >::iterator it; - mg->gennotify.getEvents(event_map); + mg->gennotify.getEvents(event_map); + lua_newtable(L); + for (it = event_map.begin(); it != event_map.end(); ++it) { lua_newtable(L); - for (it = event_map.begin(); it != event_map.end(); ++it) { - lua_newtable(L); - - for (size_t j = 0; j != it->second.size(); j++) { - push_v3s16(L, it->second[j]); - lua_rawseti(L, -2, j + 1); - } - lua_setfield(L, -2, it->first.c_str()); + for (size_t j = 0; j != it->second.size(); j++) { + push_v3s16(L, it->second[j]); + lua_rawseti(L, -2, j + 1); } - return 1; + lua_setfield(L, -2, it->first.c_str()); } + + return 1; + } } return 0; } + int ModApiMapgen::l_get_mapgen_params(lua_State *L) { MapgenParams *params = &getServer(L)->getEmergeManager()->params; @@ -380,6 +536,7 @@ int ModApiMapgen::l_get_mapgen_params(lua_State *L) return 1; } + // set_mapgen_params(params) // set mapgen parameters int ModApiMapgen::l_set_mapgen_params(lua_State *L) @@ -419,6 +576,7 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L) return 0; } + // set_noiseparams(name, noiseparams, set_default) // set global config values for noise parameters int ModApiMapgen::l_set_noiseparams(lua_State *L) @@ -436,6 +594,7 @@ int ModApiMapgen::l_set_noiseparams(lua_State *L) return 0; } + // set_gen_notify(flags, {deco_id_table}) int ModApiMapgen::l_set_gen_notify(lua_State *L) { @@ -459,6 +618,7 @@ int ModApiMapgen::l_set_gen_notify(lua_State *L) return 0; } + // register_biome({lots of stuff}) int ModApiMapgen::l_register_biome(lua_State *L) { @@ -468,40 +628,21 @@ int ModApiMapgen::l_register_biome(lua_State *L) INodeDefManager *ndef = getServer(L)->getNodeDefManager(); BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr; - enum BiomeType biometype = (BiomeType)getenumfield(L, index, "type", - es_BiomeTerrainType, BIOME_TYPE_NORMAL); - Biome *b = bmgr->create(biometype); - - b->name = getstringfield_default(L, index, "name", ""); - b->depth_top = getintfield_default(L, index, "depth_top", 1); - b->depth_filler = getintfield_default(L, index, "depth_filler", 2); - b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0); - b->y_min = getintfield_default(L, index, "y_min", -31000); - b->y_max = getintfield_default(L, index, "y_max", 31000); - b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f); - b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f); - b->flags = 0; //reserved + Biome *biome = read_biome_def(L, index, ndef); + if (!biome) + return 0; - ObjDefHandle handle = bmgr->add(b); + ObjDefHandle handle = bmgr->add(biome); if (handle == OBJDEF_INVALID_HANDLE) { - delete b; + delete biome; return 0; } - NodeResolveInfo *nri = new NodeResolveInfo(b); - std::list<std::string> &nnames = nri->nodenames; - nnames.push_back(getstringfield_default(L, index, "node_top", "")); - nnames.push_back(getstringfield_default(L, index, "node_filler", "")); - nnames.push_back(getstringfield_default(L, index, "node_stone", "")); - nnames.push_back(getstringfield_default(L, index, "node_water_top", "")); - nnames.push_back(getstringfield_default(L, index, "node_water", "")); - nnames.push_back(getstringfield_default(L, index, "node_dust", "")); - ndef->pendNodeResolve(nri); - lua_pushinteger(L, handle); return 1; } + // register_decoration({lots of stuff}) int ModApiMapgen::l_register_decoration(lua_State *L) { @@ -519,7 +660,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L) Decoration *deco = decomgr->create(decotype); if (!deco) { errorstream << "register_decoration: decoration placement type " - << decotype << " not implemented"; + << decotype << " not implemented" << std::endl; return 0; } @@ -553,24 +694,19 @@ int ModApiMapgen::l_register_decoration(lua_State *L) lua_pop(L, 1); //// Get biomes associated with this decoration (if any) - std::vector<const char *> biome_list; - getstringlistfield(L, index, "biomes", biome_list); - for (size_t i = 0; i != biome_list.size(); i++) { - Biome *b = (Biome *)biomemgr->getByName(biome_list[i]); - if (!b) - continue; - - deco->biomes.insert(b->index); - } + lua_getfield(L, index, "biomes"); + if (get_biome_list(L, -1, biomemgr, &deco->biomes)) + errorstream << "register_decoration: couldn't get all biomes " << std::endl; + lua_pop(L, 1); //// Handle decoration type-specific parameters bool success = false; switch (decotype) { case DECO_SIMPLE: - success = regDecoSimple(L, nri, (DecoSimple *)deco); + success = read_deco_simple(L, nri, (DecoSimple *)deco); break; case DECO_SCHEMATIC: - success = regDecoSchematic(L, schemmgr, (DecoSchematic *)deco); + success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco); break; case DECO_LSYSTEM: break; @@ -593,8 +729,8 @@ int ModApiMapgen::l_register_decoration(lua_State *L) return 1; } -bool ModApiMapgen::regDecoSimple(lua_State *L, - NodeResolveInfo *nri, DecoSimple *deco) + +bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco) { int index = 1; @@ -633,13 +769,13 @@ bool ModApiMapgen::regDecoSimple(lua_State *L, return true; } -bool ModApiMapgen::regDecoSchematic(lua_State *L, - SchematicManager *schemmgr, DecoSchematic *deco) + +bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco) { int index = 1; deco->rotation = (Rotation)getenumfield(L, index, "rotation", - es_Rotation, ROTATE_0); + ModApiMapgen::es_Rotation, ROTATE_0); StringMap replace_names; lua_getfield(L, index, "replacements"); @@ -648,13 +784,14 @@ bool ModApiMapgen::regDecoSchematic(lua_State *L, lua_pop(L, 1); lua_getfield(L, index, "schematic"); - Schematic *schem = get_schematic(L, -1, schemmgr, &replace_names); + Schematic *schem = get_or_load_schematic(L, -1, schemmgr, &replace_names); lua_pop(L, 1); deco->schematic = schem; return schem != NULL; } + // register_ore({lots of stuff}) int ModApiMapgen::l_register_ore(lua_State *L) { @@ -665,7 +802,7 @@ int ModApiMapgen::l_register_ore(lua_State *L) OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr; enum OreType oretype = (OreType)getenumfield(L, index, - "ore_type", es_OreType, ORE_TYPE_SCATTER); + "ore_type", es_OreType, ORE_SCATTER); Ore *ore = oremgr->create(oretype); if (!ore) { errorstream << "register_ore: ore_type " << oretype << " not implemented"; @@ -716,7 +853,7 @@ int ModApiMapgen::l_register_ore(lua_State *L) } lua_pop(L, 1); - if (oretype == ORE_TYPE_VEIN) { + if (oretype == ORE_VEIN) { OreVein *orevein = (OreVein *)ore; orevein->random_factor = getfloatfield_default(L, index, "random_factor", 1.f); @@ -743,6 +880,7 @@ int ModApiMapgen::l_register_ore(lua_State *L) return 1; } + // register_schematic({schematic}, replacements={}) int ModApiMapgen::l_register_schematic(lua_State *L) { @@ -752,7 +890,7 @@ int ModApiMapgen::l_register_schematic(lua_State *L) if (lua_istable(L, 2)) read_schematic_replacements(L, 2, &replace_names); - Schematic *schem = get_schematic(L, 1, schemmgr, &replace_names); + Schematic *schem = load_schematic(L, 1, schemmgr, &replace_names); if (!schem) return 0; @@ -766,6 +904,7 @@ int ModApiMapgen::l_register_schematic(lua_State *L) return 1; } + // clear_registered_biomes() int ModApiMapgen::l_clear_registered_biomes(lua_State *L) { @@ -774,6 +913,7 @@ int ModApiMapgen::l_clear_registered_biomes(lua_State *L) return 0; } + // clear_registered_decorations() int ModApiMapgen::l_clear_registered_decorations(lua_State *L) { @@ -782,6 +922,7 @@ int ModApiMapgen::l_clear_registered_decorations(lua_State *L) return 0; } + // clear_registered_ores() int ModApiMapgen::l_clear_registered_ores(lua_State *L) { @@ -790,6 +931,7 @@ int ModApiMapgen::l_clear_registered_ores(lua_State *L) return 0; } + // clear_registered_schematics() int ModApiMapgen::l_clear_registered_schematics(lua_State *L) { @@ -798,6 +940,7 @@ int ModApiMapgen::l_clear_registered_schematics(lua_State *L) return 0; } + // generate_ores(vm, p1, p2, [ore_id]) int ModApiMapgen::l_generate_ores(lua_State *L) { @@ -821,6 +964,7 @@ int ModApiMapgen::l_generate_ores(lua_State *L) return 0; } + // generate_decorations(vm, p1, p2, [deco_id]) int ModApiMapgen::l_generate_decorations(lua_State *L) { @@ -844,6 +988,7 @@ int ModApiMapgen::l_generate_decorations(lua_State *L) return 0; } + // create_schematic(p1, p2, probability_list, filename, y_slice_prob_list) int ModApiMapgen::l_create_schematic(lua_State *L) { @@ -905,6 +1050,7 @@ int ModApiMapgen::l_create_schematic(lua_State *L) return 1; } + // place_schematic(p, schematic, rotation, replacement) int ModApiMapgen::l_place_schematic(lua_State *L) { @@ -930,7 +1076,7 @@ int ModApiMapgen::l_place_schematic(lua_State *L) read_schematic_replacements(L, 4, &replace_names); //// Read schematic - Schematic *schem = get_schematic(L, 2, schemmgr, &replace_names); + Schematic *schem = get_or_load_schematic(L, 2, schemmgr, &replace_names); if (!schem) { errorstream << "place_schematic: failed to get schematic" << std::endl; return 0; @@ -943,6 +1089,7 @@ int ModApiMapgen::l_place_schematic(lua_State *L) return 1; } + void ModApiMapgen::Initialize(lua_State *L, int top) { API_FCT(get_mapgen_object); diff --git a/src/script/lua_api/l_mapgen.h b/src/script/lua_api/l_mapgen.h index 2ad436e77..2d796ac70 100644 --- a/src/script/lua_api/l_mapgen.h +++ b/src/script/lua_api/l_mapgen.h @@ -84,19 +84,14 @@ private: // place_schematic(p, schematic, rotation, replacement) static int l_place_schematic(lua_State *L); - static bool regDecoSimple(lua_State *L, - NodeResolveInfo *nri, DecoSimple *deco); - static bool regDecoSchematic(lua_State *L, - SchematicManager *schemmgr, DecoSchematic *deco); +public: + static void Initialize(lua_State *L, int top); static struct EnumString es_BiomeTerrainType[]; static struct EnumString es_DecorationType[]; static struct EnumString es_MapgenObject[]; static struct EnumString es_OreType[]; static struct EnumString es_Rotation[]; - -public: - static void Initialize(lua_State *L, int top); }; #endif /* L_MAPGEN_H_ */ |