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authorZughy <63455151+Zughy@users.noreply.github.com>2022-03-05 22:15:41 +0100
committerGitHub <noreply@github.com>2022-03-05 22:15:41 +0100
commit44fc888bd64cc00836b0fea0666aa763b2565513 (patch)
tree74593dc8e5ddc98dbdc04b01753a7aca71f98e6a /src/script/lua_api
parentf2d1295fe646105f1b98b0c204f47f781336e211 (diff)
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Allow get_sky to return a table (#11963)
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_object.cpp87
-rw-r--r--src/script/lua_api/l_object.h3
2 files changed, 62 insertions, 28 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 407b48db0..ba86fbc48 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1874,7 +1874,34 @@ int ObjectRef::l_set_sky(lua_State *L)
return 1;
}
-// get_sky(self)
+static void push_sky_color(lua_State *L, const SkyboxParams &params)
+{
+ lua_newtable(L);
+ if (params.type == "regular") {
+ push_ARGB8(L, params.sky_color.day_sky);
+ lua_setfield(L, -2, "day_sky");
+ push_ARGB8(L, params.sky_color.day_horizon);
+ lua_setfield(L, -2, "day_horizon");
+ push_ARGB8(L, params.sky_color.dawn_sky);
+ lua_setfield(L, -2, "dawn_sky");
+ push_ARGB8(L, params.sky_color.dawn_horizon);
+ lua_setfield(L, -2, "dawn_horizon");
+ push_ARGB8(L, params.sky_color.night_sky);
+ lua_setfield(L, -2, "night_sky");
+ push_ARGB8(L, params.sky_color.night_horizon);
+ lua_setfield(L, -2, "night_horizon");
+ push_ARGB8(L, params.sky_color.indoors);
+ lua_setfield(L, -2, "indoors");
+ }
+ push_ARGB8(L, params.fog_sun_tint);
+ lua_setfield(L, -2, "fog_sun_tint");
+ push_ARGB8(L, params.fog_moon_tint);
+ lua_setfield(L, -2, "fog_moon_tint");
+ lua_pushstring(L, params.fog_tint_type.c_str());
+ lua_setfield(L, -2, "fog_tint_type");
+}
+
+// get_sky(self, as_table)
int ObjectRef::l_get_sky(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -1883,10 +1910,30 @@ int ObjectRef::l_get_sky(lua_State *L)
if (player == nullptr)
return 0;
- SkyboxParams skybox_params = player->getSkyParams();
+ const SkyboxParams &skybox_params = player->getSkyParams();
+
+ // handle the deprecated version
+ if (!readParam<bool>(L, 2, false)) {
+ log_deprecated(L, "Deprecated call to get_sky, please check lua_api.txt");
+
+ push_ARGB8(L, skybox_params.bgcolor);
+ lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size());
+
+ lua_newtable(L);
+ s16 i = 1;
+ for (const std::string &texture : skybox_params.textures) {
+ lua_pushlstring(L, texture.c_str(), texture.size());
+ lua_rawseti(L, -2, i++);
+ }
+ lua_pushboolean(L, skybox_params.clouds);
+ return 4;
+ }
+ lua_newtable(L);
push_ARGB8(L, skybox_params.bgcolor);
+ lua_setfield(L, -2, "base_color");
lua_pushlstring(L, skybox_params.type.c_str(), skybox_params.type.size());
+ lua_setfield(L, -2, "type");
lua_newtable(L);
s16 i = 1;
@@ -1894,44 +1941,30 @@ int ObjectRef::l_get_sky(lua_State *L)
lua_pushlstring(L, texture.c_str(), texture.size());
lua_rawseti(L, -2, i++);
}
+ lua_setfield(L, -2, "textures");
lua_pushboolean(L, skybox_params.clouds);
- return 4;
+ lua_setfield(L, -2, "clouds");
+
+ push_sky_color(L, skybox_params);
+ lua_setfield(L, -2, "sky_color");
+ return 1;
}
+// DEPRECATED
// get_sky_color(self)
int ObjectRef::l_get_sky_color(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
+
+ log_deprecated(L, "Deprecated call to get_sky_color, use get_sky instead");
+
ObjectRef *ref = checkobject(L, 1);
RemotePlayer *player = getplayer(ref);
if (player == nullptr)
return 0;
const SkyboxParams &skybox_params = player->getSkyParams();
-
- lua_newtable(L);
- if (skybox_params.type == "regular") {
- push_ARGB8(L, skybox_params.sky_color.day_sky);
- lua_setfield(L, -2, "day_sky");
- push_ARGB8(L, skybox_params.sky_color.day_horizon);
- lua_setfield(L, -2, "day_horizon");
- push_ARGB8(L, skybox_params.sky_color.dawn_sky);
- lua_setfield(L, -2, "dawn_sky");
- push_ARGB8(L, skybox_params.sky_color.dawn_horizon);
- lua_setfield(L, -2, "dawn_horizon");
- push_ARGB8(L, skybox_params.sky_color.night_sky);
- lua_setfield(L, -2, "night_sky");
- push_ARGB8(L, skybox_params.sky_color.night_horizon);
- lua_setfield(L, -2, "night_horizon");
- push_ARGB8(L, skybox_params.sky_color.indoors);
- lua_setfield(L, -2, "indoors");
- }
- push_ARGB8(L, skybox_params.fog_sun_tint);
- lua_setfield(L, -2, "fog_sun_tint");
- push_ARGB8(L, skybox_params.fog_moon_tint);
- lua_setfield(L, -2, "fog_moon_tint");
- lua_pushstring(L, skybox_params.fog_tint_type.c_str());
- lua_setfield(L, -2, "fog_tint_type");
+ push_sky_color(L, skybox_params);
return 1;
}
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index db3a3a7cf..084d40c05 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -316,9 +316,10 @@ private:
// set_sky(self, sky_parameters)
static int l_set_sky(lua_State *L);
- // get_sky(self)
+ // get_sky(self, as_table)
static int l_get_sky(lua_State *L);
+ // DEPRECATED
// get_sky_color(self)
static int l_get_sky_color(lua_State* L);