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authorparamat <paramat@users.noreply.github.com>2017-08-18 16:43:31 +0100
committerparamat <mat.gregory@virginmedia.com>2017-08-20 23:58:15 +0100
commit7657fe7a505425e82d9cab7ae5638f7927138fb0 (patch)
treefed13b884e8fff6b8dd43f86399400539c530115 /src/script/lua_api
parenta3441638c67c9a9f626d7542a53fef6340d42751 (diff)
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Minimap: Add new HUD flag for minimap radar mode
Flag default is true to not change default behaviour. The existing minimap HUD flag remains the master control for minimap.
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_object.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index a65a5e88f..46ac61f27 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -60,12 +60,13 @@ struct EnumString es_HudElementStat[] =
struct EnumString es_HudBuiltinElement[] =
{
- {HUD_FLAG_HOTBAR_VISIBLE, "hotbar"},
- {HUD_FLAG_HEALTHBAR_VISIBLE, "healthbar"},
- {HUD_FLAG_CROSSHAIR_VISIBLE, "crosshair"},
- {HUD_FLAG_WIELDITEM_VISIBLE, "wielditem"},
- {HUD_FLAG_BREATHBAR_VISIBLE, "breathbar"},
- {HUD_FLAG_MINIMAP_VISIBLE, "minimap"},
+ {HUD_FLAG_HOTBAR_VISIBLE, "hotbar"},
+ {HUD_FLAG_HEALTHBAR_VISIBLE, "healthbar"},
+ {HUD_FLAG_CROSSHAIR_VISIBLE, "crosshair"},
+ {HUD_FLAG_WIELDITEM_VISIBLE, "wielditem"},
+ {HUD_FLAG_BREATHBAR_VISIBLE, "breathbar"},
+ {HUD_FLAG_MINIMAP_VISIBLE, "minimap"},
+ {HUD_FLAG_MINIMAP_RADAR_VISIBLE, "minimap_radar"},
{0, NULL},
};
@@ -1569,6 +1570,8 @@ int ObjectRef::l_hud_get_flags(lua_State *L)
lua_setfield(L, -2, "breathbar");
lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
lua_setfield(L, -2, "minimap");
+ lua_pushboolean(L, player->hud_flags & HUD_FLAG_MINIMAP_RADAR_VISIBLE);
+ lua_setfield(L, -2, "minimap_radar");
return 1;
}