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authorsfan5 <sfan5@live.de>2020-03-10 20:32:04 +0100
committerGitHub <noreply@github.com>2020-03-10 20:32:04 +0100
commit7a7bfdca7c2dcbfe40467f64544112551abd7316 (patch)
tree23f520bcca11bc7ba65c5aef792cf870c27a1c69 /src/script/lua_api
parent7da4f9ef2071b64943a28f662b786f95d5f898e4 (diff)
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minetest,get_connected_players: Return empty table at load time (#9493)
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_env.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 352c75fb2..3169fa4cf 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -643,7 +643,13 @@ int ModApiEnvMod::l_add_item(lua_State *L)
// get_connected_players()
int ModApiEnvMod::l_get_connected_players(lua_State *L)
{
- GET_ENV_PTR;
+ ServerEnvironment *env = (ServerEnvironment *) getEnv(L);
+ if (!env) {
+ log_deprecated(L, "Calling get_connected_players() at mod load time"
+ " is deprecated");
+ lua_createtable(L, 0, 0);
+ return 1;
+ }
lua_createtable(L, env->getPlayerCount(), 0);
u32 i = 0;