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author | Loic Blot <loic.blot@unix-experience.fr> | 2016-10-08 17:56:38 +0200 |
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committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-08 22:27:44 +0200 |
commit | 7bbd716426bf989bf071e2322a9b797cc5f78acb (patch) | |
tree | 0c626a1cb5dd84a04c5963c020c0c9d29863e770 /src/script/lua_api | |
parent | edba6e50d9c9c0a7120c251bed36a87b51f4c826 (diff) | |
download | minetest-7bbd716426bf989bf071e2322a9b797cc5f78acb.tar.gz minetest-7bbd716426bf989bf071e2322a9b797cc5f78acb.tar.bz2 minetest-7bbd716426bf989bf071e2322a9b797cc5f78acb.zip |
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X)
* remove IGameDef from Player class, only LocalPlayer has it now
* move many attributes/functions only used by LocalPlayer from Player to LocalPlayer
* move many attributes/functions only used by RemotePlayer from Player to RemotePlayer
* make some functions const
* hudGetHotbarSelectedImage now returns const ref
* RemotePlayer getHotbarSelectedImage now returns const ref
* various code style fixes
Diffstat (limited to 'src/script/lua_api')
-rw-r--r-- | src/script/lua_api/l_object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index 74b33da37..a1f83919c 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -1600,7 +1600,7 @@ int ObjectRef::l_hud_get_hotbar_selected_image(lua_State *L) if (player == NULL) return 0; - std::string name = getServer(L)->hudGetHotbarSelectedImage(player); + const std::string &name = getServer(L)->hudGetHotbarSelectedImage(player); lua_pushlstring(L, name.c_str(), name.size()); return 1; } |