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authorBlockMen <nmuelll@web.de>2014-04-12 13:50:22 +0200
committerBlockMen <nmuelll@web.de>2014-04-12 20:04:12 +0200
commit8b02a015eb7630c25e255ffe400bb714d023609b (patch)
tree42a7d9bd217a04574767f9c202536bdebafa53c3 /src/script/lua_api
parentc0ab09af747fc431dfb459ede30788cb9cd1c56b (diff)
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Use integers instead of float values
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_object.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 8f2bde036..5e3ddd235 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -415,10 +415,10 @@ int ObjectRef::l_set_local_animation(lua_State *L)
if (player == NULL)
return 0;
// Do it
- v2f frames[4];
+ v2s32 frames[4];
for (int i=0;i<4;i++) {
if(!lua_isnil(L, 2+1))
- frames[i] = read_v2f(L, 2+i);
+ frames[i] = read_v2s32(L, 2+i);
}
float frame_speed = 30;
if(!lua_isnil(L, 6))