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authoryou <ovvv@web.de>2018-03-31 14:48:38 +0200
committerSmallJoker <mk939@ymail.com>2018-03-31 14:50:17 +0200
commit93eb0794d6f7366df5fb375855b2e5e5888304c6 (patch)
treef07bbb4af6148aecb28c3441232601c28f33500b /src/script/lua_api
parent0a8ca598915a906e665141dc79fc0c1bbab8cc91 (diff)
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ObjectRef: Add add_velocity() (#3208)
Allow changing the velocity of objects relatively to their current velocity
Diffstat (limited to 'src/script/lua_api')
-rw-r--r--src/script/lua_api/l_object.cpp15
-rw-r--r--src/script/lua_api/l_object.h3
2 files changed, 18 insertions, 0 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index e4c478df7..b3c3bdf66 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -850,6 +850,20 @@ int ObjectRef::l_set_velocity(lua_State *L)
return 0;
}
+// add_velocity(self, {x=num, y=num, z=num})
+int ObjectRef::l_add_velocity(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ ObjectRef *ref = checkobject(L, 1);
+ LuaEntitySAO *co = getluaobject(ref);
+ if (!co)
+ return 0;
+ v3f pos = checkFloatPos(L, 2);
+ // Do it
+ co->addVelocity(pos);
+ return 0;
+}
+
// get_velocity(self)
int ObjectRef::l_get_velocity(lua_State *L)
{
@@ -1840,6 +1854,7 @@ const luaL_Reg ObjectRef::methods[] = {
luamethod(ObjectRef, get_nametag_attributes),
// LuaEntitySAO-only
luamethod_aliased(ObjectRef, set_velocity, setvelocity),
+ luamethod(ObjectRef, add_velocity),
luamethod_aliased(ObjectRef, get_velocity, getvelocity),
luamethod_aliased(ObjectRef, set_acceleration, setacceleration),
luamethod_aliased(ObjectRef, get_acceleration, getacceleration),
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index 58cfe7146..21c215c3f 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -161,6 +161,9 @@ private:
// set_velocity(self, {x=num, y=num, z=num})
static int l_set_velocity(lua_State *L);
+ // add_velocity(self, {x=num, y=num, z=num})
+ static int l_add_velocity(lua_State *L);
+
// get_velocity(self)
static int l_get_velocity(lua_State *L);