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authorest31 <MTest31@outlook.com>2015-07-11 02:24:00 +0200
committerest31 <MTest31@outlook.com>2015-07-27 06:42:56 +0200
commitc30a2d68541b6ff451d92709478b4e37cac86447 (patch)
tree03b92452d7b63e0a81f7e636e38e3c40c2ba1128 /src/script/scripting_game.cpp
parent454a29037061ba62d89af41ecae23b4424f41ea5 (diff)
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Add AreaStore data structure
Diffstat (limited to 'src/script/scripting_game.cpp')
-rw-r--r--src/script/scripting_game.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/script/scripting_game.cpp b/src/script/scripting_game.cpp
index 9321c38a9..8047c58cc 100644
--- a/src/script/scripting_game.cpp
+++ b/src/script/scripting_game.cpp
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "settings.h"
#include "cpp_api/s_internal.h"
+#include "lua_api/l_areastore.h"
#include "lua_api/l_base.h"
#include "lua_api/l_craft.h"
#include "lua_api/l_env.h"
@@ -91,6 +92,7 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
// Register reference classes (userdata)
InvRef::Register(L);
+ LuaAreaStore::Register(L);
LuaItemStack::Register(L);
LuaPerlinNoise::Register(L);
LuaPerlinNoiseMap::Register(L);