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author | MillersMan <millersman@users.noreply.github.com> | 2016-11-27 21:46:14 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-12-07 03:54:32 +0000 |
commit | cc36f5e99ae46cf2fd370dde8311f139169a4c43 (patch) | |
tree | f1f82971a48ff9570b6601e301ce18a1e7b7c331 /src/script/scripting_game.cpp | |
parent | 2829742ae8869276f000bdb64a9f14977e70038b (diff) | |
download | minetest-cc36f5e99ae46cf2fd370dde8311f139169a4c43.tar.gz minetest-cc36f5e99ae46cf2fd370dde8311f139169a4c43.tar.bz2 minetest-cc36f5e99ae46cf2fd370dde8311f139169a4c43.zip |
Liquids: Preserve flow state if 'ignore' is a neighbour
Prevent waterfalls from falling down or streams from flowing away when the
source node is in an unloaded block - Nodes near a CONTENT_IGNORE node will
be interpreted as if the ignored node is a liquid node that just supports
the current state of the nodes in question.
Diffstat (limited to 'src/script/scripting_game.cpp')
0 files changed, 0 insertions, 0 deletions