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author | paramat <mat.gregory@virginmedia.com> | 2016-06-03 12:58:50 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-06-05 16:37:02 +0100 |
commit | d24f3841740b471eff384c8bd6e8bbfdfd03a3e2 (patch) | |
tree | de6aad2e1173a9bdf3e67d730f5c65bc25cffa06 /src/script/scripting_mainmenu.cpp | |
parent | 7841f1c5098d73b7538623cf898ca1e32ac6773d (diff) | |
download | minetest-d24f3841740b471eff384c8bd6e8bbfdfd03a3e2.tar.gz minetest-d24f3841740b471eff384c8bd6e8bbfdfd03a3e2.tar.bz2 minetest-d24f3841740b471eff384c8bd6e8bbfdfd03a3e2.zip |
Biome API: Add per-biome riverbed material and depth
Mgvalleys: Remove riverbed sand placement from base terrain generation
Riverbed material placement moved to MapgenBasic::generateBiomes()
Document fields and add note that the biome API is still unstable
Diffstat (limited to 'src/script/scripting_mainmenu.cpp')
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