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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-09-26 00:11:20 +0200
committerGitHub <noreply@github.com>2017-09-26 00:11:20 +0200
commit6f1c90720402415b62fb4d5e809ec7dbc1cd7f96 (patch)
tree6f94c2bbc2d343be50945a0074bc16da282a4bc1 /src/script/scripting_server.h
parent6df312a608912b3cb21d04532151e29e8b0c7301 (diff)
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Implement mod communication channels (#6351)
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
Diffstat (limited to 'src/script/scripting_server.h')
-rw-r--r--src/script/scripting_server.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/script/scripting_server.h b/src/script/scripting_server.h
index b549a1bc9..88cea143c 100644
--- a/src/script/scripting_server.h
+++ b/src/script/scripting_server.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_entity.h"
#include "cpp_api/s_env.h"
#include "cpp_api/s_inventory.h"
+#include "cpp_api/s_modchannels.h"
#include "cpp_api/s_node.h"
#include "cpp_api/s_player.h"
#include "cpp_api/s_server.h"
@@ -36,6 +37,7 @@ class ServerScripting:
public ScriptApiDetached,
public ScriptApiEntity,
public ScriptApiEnv,
+ public ScriptApiModChannels,
public ScriptApiNode,
public ScriptApiPlayer,
public ScriptApiServer,