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authorLars Müller <34514239+appgurueu@users.noreply.github.com>2022-04-10 23:20:51 +0200
committerGitHub <noreply@github.com>2022-04-10 23:20:51 +0200
commit1f27bf6380f35656db75437bfbaecf26bf95405e (patch)
treefbdb5bafb5bd1590b78ed73f57d6447a249cfe58 /src/script
parent2d8eac4e0a609acf7a26e59141e6c684fdb546d0 (diff)
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Remove unneeded ObjectRef setter return values (#12179)
Diffstat (limited to 'src/script')
-rw-r--r--src/script/lua_api/l_object.cpp47
1 files changed, 17 insertions, 30 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 6153a0399..39b19364e 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -420,8 +420,7 @@ int ObjectRef::l_set_local_animation(lua_State *L)
float frame_speed = readParam<float>(L, 6, 30.0f);
getServer(L)->setLocalPlayerAnimations(player, frames, frame_speed);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_local_animation(self)
@@ -464,8 +463,7 @@ int ObjectRef::l_set_eye_offset(lua_State *L)
offset_third.Y = rangelim(offset_third.Y,-10,15); //1.5*BS
getServer(L)->setPlayerEyeOffset(player, offset_first, offset_third);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_eye_offset(self)
@@ -737,8 +735,7 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
prop->validate();
sao->notifyObjectPropertiesModified();
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_nametag_attributes(self)
@@ -1116,7 +1113,7 @@ int ObjectRef::l_set_look_vertical(lua_State *L)
float pitch = readParam<float>(L, 2) * core::RADTODEG;
playersao->setLookPitchAndSend(pitch);
- return 1;
+ return 0;
}
// set_look_horizontal(self, radians)
@@ -1131,7 +1128,7 @@ int ObjectRef::l_set_look_horizontal(lua_State *L)
float yaw = readParam<float>(L, 2) * core::RADTODEG;
playersao->setPlayerYawAndSend(yaw);
- return 1;
+ return 0;
}
// DEPRECATED
@@ -1151,7 +1148,7 @@ int ObjectRef::l_set_look_pitch(lua_State *L)
float pitch = readParam<float>(L, 2) * core::RADTODEG;
playersao->setLookPitchAndSend(pitch);
- return 1;
+ return 0;
}
// DEPRECATED
@@ -1171,7 +1168,7 @@ int ObjectRef::l_set_look_yaw(lua_State *L)
float yaw = readParam<float>(L, 2) * core::RADTODEG;
playersao->setPlayerYawAndSend(yaw);
- return 1;
+ return 0;
}
// set_fov(self, degrees, is_multiplier, transition_time)
@@ -1310,8 +1307,7 @@ int ObjectRef::l_set_inventory_formspec(lua_State *L)
player->inventory_formspec = formspec;
getServer(L)->reportInventoryFormspecModified(player->getName());
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_inventory_formspec(self) -> formspec
@@ -1342,8 +1338,7 @@ int ObjectRef::l_set_formspec_prepend(lua_State *L)
player->formspec_prepend = formspec;
getServer(L)->reportFormspecPrependModified(player->getName());
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_formspec_prepend(self)
@@ -1603,8 +1598,7 @@ int ObjectRef::l_hud_set_flags(lua_State *L)
if (!getServer(L)->hudSetFlags(player, flags, mask))
return 0;
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// hud_get_flags(self)
@@ -1861,8 +1855,7 @@ int ObjectRef::l_set_sky(lua_State *L)
}
getServer(L)->setSky(player, sky_params);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
static void push_sky_color(lua_State *L, const SkyboxParams &params)
@@ -1984,8 +1977,7 @@ int ObjectRef::l_set_sun(lua_State *L)
}
getServer(L)->setSun(player, sun_params);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
//get_sun(self)
@@ -2038,8 +2030,7 @@ int ObjectRef::l_set_moon(lua_State *L)
}
getServer(L)->setMoon(player, moon_params);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_moon(self)
@@ -2094,8 +2085,7 @@ int ObjectRef::l_set_stars(lua_State *L)
}
getServer(L)->setStars(player, star_params);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_stars(self)
@@ -2162,8 +2152,7 @@ int ObjectRef::l_set_clouds(lua_State *L)
}
getServer(L)->setClouds(player, cloud_params);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
int ObjectRef::l_get_clouds(lua_State *L)
@@ -2217,8 +2206,7 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L)
}
getServer(L)->overrideDayNightRatio(player, do_override, ratio);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_day_night_ratio(self)
@@ -2313,8 +2301,7 @@ int ObjectRef::l_set_lighting(lua_State *L)
lua_pop(L, -1);
getServer(L)->setLighting(player, lighting);
- lua_pushboolean(L, true);
- return 1;
+ return 0;
}
// get_lighting(self)