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author | Pierre-Yves Rollo <dev@pyrollo.com> | 2020-10-04 15:24:29 +0200 |
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committer | SmallJoker <mk939@ymail.com> | 2020-10-04 15:24:34 +0200 |
commit | 81c66d6efb9fb0ab8a03b40e2bc22aa49eff9a04 (patch) | |
tree | 0f1c256eb6f24eb95df60804d9db82cead0f91e2 /src/script | |
parent | 3068853e8a58ccc7370a5ce977c08223601c497a (diff) | |
download | minetest-81c66d6efb9fb0ab8a03b40e2bc22aa49eff9a04.tar.gz minetest-81c66d6efb9fb0ab8a03b40e2bc22aa49eff9a04.tar.bz2 minetest-81c66d6efb9fb0ab8a03b40e2bc22aa49eff9a04.zip |
Minimap as HUD element with API control
Features:
* Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes()
* New HUD elements for displaying minimap with custom size and placing
* New minimap mode for displaying a texture instead of the map
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/lua_api/l_minimap.cpp | 24 | ||||
-rw-r--r-- | src/script/lua_api/l_object.cpp | 62 | ||||
-rw-r--r-- | src/script/lua_api/l_object.h | 3 |
3 files changed, 79 insertions, 10 deletions
diff --git a/src/script/lua_api/l_minimap.cpp b/src/script/lua_api/l_minimap.cpp index 5fba76eb8..3bbb6e5e3 100644 --- a/src/script/lua_api/l_minimap.cpp +++ b/src/script/lua_api/l_minimap.cpp @@ -89,7 +89,7 @@ int LuaMinimap::l_get_mode(lua_State *L) LuaMinimap *ref = checkobject(L, 1); Minimap *m = getobject(ref); - lua_pushinteger(L, m->getMinimapMode()); + lua_pushinteger(L, m->getModeIndex()); return 1; } @@ -98,13 +98,11 @@ int LuaMinimap::l_set_mode(lua_State *L) LuaMinimap *ref = checkobject(L, 1); Minimap *m = getobject(ref); - s32 mode = lua_tointeger(L, 2); - if (mode < MINIMAP_MODE_OFF || - mode >= MINIMAP_MODE_COUNT) { + u32 mode = lua_tointeger(L, 2); + if (mode >= m->getMaxModeIndex()) return 0; - } - m->setMinimapMode((MinimapMode) mode); + m->setModeIndex(mode); return 1; } @@ -140,8 +138,11 @@ int LuaMinimap::l_show(lua_State *L) LuaMinimap *ref = checkobject(L, 1); Minimap *m = getobject(ref); - if (m->getMinimapMode() == MINIMAP_MODE_OFF) - m->setMinimapMode(MINIMAP_MODE_SURFACEx1); + // This is not very adapted to new minimap mode management. Btw, tried + // to do something compatible. + + if (m->getModeIndex() == 0 && m->getMaxModeIndex() > 0) + m->setModeIndex(1); client->showMinimap(true); return 1; @@ -155,8 +156,11 @@ int LuaMinimap::l_hide(lua_State *L) LuaMinimap *ref = checkobject(L, 1); Minimap *m = getobject(ref); - if (m->getMinimapMode() != MINIMAP_MODE_OFF) - m->setMinimapMode(MINIMAP_MODE_OFF); + // This is not very adapted to new minimap mode management. Btw, tried + // to do something compatible. + + if (m->getModeIndex() != 0) + m->setModeIndex(0); client->showMinimap(false); return 1; diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index fead4e849..57ed7e2cd 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -2199,6 +2199,67 @@ int ObjectRef::l_get_day_night_ratio(lua_State *L) return 1; } +// set_minimap_modes(self, modes, modeindex) +int ObjectRef::l_set_minimap_modes(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + + // Arg 1 should be a player + ObjectRef *ref = checkobject(L, 1); + RemotePlayer *player = getplayer(ref); + if (player == NULL) + return 0; + + // Arg 2 should be a table (of tables) + if (!lua_istable(L, 2)) { + return 0; + } + + // Arg 3 should be a number + s16 wantedmode = lua_tonumber(L, 3); + + std::vector<MinimapMode> modes; + + lua_pushnil(L); + while (lua_next(L, 2) != 0) { + /* key is at index -2, value is at index -1 */ + if (lua_istable(L, -1)) { + bool ok = true; + MinimapMode mode; + std::string type = getstringfield_default(L, -1, "type", ""); + if (type == "off") + mode.type = MINIMAP_TYPE_OFF; + else if (type == "surface") + mode.type = MINIMAP_TYPE_SURFACE; + else if (type == "radar") + mode.type = MINIMAP_TYPE_RADAR; + else if (type == "texture") { + mode.type = MINIMAP_TYPE_TEXTURE; + mode.texture = getstringfield_default(L, -1, "texture", ""); + mode.scale = getintfield_default(L, -1, "scale", 1); + } else { + warningstream << "Minimap mode of unknown type \"" << type.c_str() + << "\" ignored.\n" << std::endl; + ok = false; + } + + if (ok) { + mode.label = getstringfield_default(L, -1, "label", ""); + // Size is limited to 512. Performance gets poor if size too large, and + // segfaults have been experienced. + mode.size = rangelim(getintfield_default(L, -1, "size", 0), 1, 512); + modes.push_back(mode); + } + } + /* removes 'value'; keeps 'key' for next iteration */ + lua_pop(L, 1); + } + lua_pop(L, 1); // Remove key + + getServer(L)->SendMinimapModes(player->getPeerId(), modes, wantedmode); + return 0; +} + ObjectRef::ObjectRef(ServerActiveObject *object): m_object(object) { @@ -2359,5 +2420,6 @@ luaL_Reg ObjectRef::methods[] = { luamethod(ObjectRef, set_eye_offset), luamethod(ObjectRef, get_eye_offset), luamethod(ObjectRef, send_mapblock), + luamethod(ObjectRef, set_minimap_modes), {0,0} }; diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h index 126719b1f..ca03dfa2e 100644 --- a/src/script/lua_api/l_object.h +++ b/src/script/lua_api/l_object.h @@ -377,4 +377,7 @@ private: // send_mapblock(pos) static int l_send_mapblock(lua_State *L); + + // set_minimap_modes(self, modes, wanted_mode) + static int l_set_minimap_modes(lua_State *L); }; |