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author | rubenwardy <rw@rubenwardy.com> | 2017-07-02 20:25:22 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-07-15 01:35:18 +0100 |
commit | bdac12761cd92960c3df83c932aa610f2322215f (patch) | |
tree | 7ad88805fa39af7d5622965e9152072d03f3cb8a /src/script | |
parent | a5c37717ffea387f8aa694f22ccc2f2f449826ac (diff) | |
download | minetest-bdac12761cd92960c3df83c932aa610f2322215f.tar.gz minetest-bdac12761cd92960c3df83c932aa610f2322215f.tar.bz2 minetest-bdac12761cd92960c3df83c932aa610f2322215f.zip |
CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"
Original PR: #5747.
This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204.
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/lua_api/l_client.cpp | 19 | ||||
-rw-r--r-- | src/script/lua_api/l_client.h | 6 |
2 files changed, 0 insertions, 25 deletions
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp index 1077d5f2d..0b957a6e2 100644 --- a/src/script/lua_api/l_client.cpp +++ b/src/script/lua_api/l_client.cpp @@ -85,23 +85,6 @@ int ModApiClient::l_display_chat_message(lua_State *L) return 1; } -// send_chat_message(message) -int ModApiClient::l_send_chat_message(lua_State *L) -{ - if (!lua_isstring(L, 1)) - return 0; - std::string message = luaL_checkstring(L, 1); - getClient(L)->sendChatMessage(utf8_to_wide(message)); - return 0; -} - -// clear_out_chat_queue() -int ModApiClient::l_clear_out_chat_queue(lua_State *L) -{ - getClient(L)->clearOutChatQueue(); - return 0; -} - // get_player_names() int ModApiClient::l_get_player_names(lua_State *L) { @@ -354,8 +337,6 @@ void ModApiClient::Initialize(lua_State *L, int top) API_FCT(get_current_modname); API_FCT(print); API_FCT(display_chat_message); - API_FCT(send_chat_message); - API_FCT(clear_out_chat_queue); API_FCT(get_player_names); API_FCT(set_last_run_mod); API_FCT(get_last_run_mod); diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h index 7472915f5..6bb12187f 100644 --- a/src/script/lua_api/l_client.h +++ b/src/script/lua_api/l_client.h @@ -37,12 +37,6 @@ private: // display_chat_message(message) static int l_display_chat_message(lua_State *L); - // send_chat_message(message) - static int l_send_chat_message(lua_State *L); - - // clear_out_chat_queue() - static int l_clear_out_chat_queue(lua_State *L); - // get_player_names() static int l_get_player_names(lua_State *L); |