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authorLoic Blot <loic.blot@unix-experience.fr>2015-03-13 16:35:21 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-03-13 20:23:03 +0100
commit74d34da6cbb06a4d5659eb3287a87239c31da22c (patch)
tree639e35ad15a662006442431fdcc53b441f415e7f /src/script
parent9f3fc7201beedc66f974d54415b8e3fedb13ccb3 (diff)
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Prepare Protocol v25 init & authentication.
* TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY * TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25 * TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors * new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet * new TOSERVER_AUTH packet which auth the client * new TOCLIENT_HELLO packet which send server serialization version atm * new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet
Diffstat (limited to 'src/script')
-rw-r--r--src/script/lua_api/l_server.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index fcdd8c2ff..99e73b03e 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -306,7 +306,7 @@ int ModApiServer::l_kick_player(lua_State *L)
lua_pushboolean(L, false); // No such player
return 1;
}
- getServer(L)->DenyAccess(player->peer_id, narrow_to_wide(message));
+ getServer(L)->DenyAccess_Legacy(player->peer_id, narrow_to_wide(message));
lua_pushboolean(L, true);
return 1;
}