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authorLoic Blot <loic.blot@unix-experience.fr>2017-01-21 15:02:08 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-03-13 23:56:05 +0100
commit2efae3ffd720095222c800e016286a45c9fe1e5c (patch)
tree3a8b19daa071cf742fee52d70a0e0adf94d56c0c /src/script
parentc9492b4d37c11f35cfdc1558f771eef87fc5c972 (diff)
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[CSM] Client side modding
* rename GameScripting to ServerScripting * Make getBuiltinLuaPath static serverside * Add on_shutdown callback * Add on_receiving_chat_message & on_sending_chat_message callbacks * ScriptApiBase: use IGameDef instead of Server This permits to share common attribute between client & server * Enable mod security in client side modding without conditions
Diffstat (limited to 'src/script')
-rw-r--r--src/script/CMakeLists.txt7
-rw-r--r--src/script/clientscripting.cpp54
-rw-r--r--src/script/clientscripting.h40
-rw-r--r--src/script/cpp_api/CMakeLists.txt1
-rw-r--r--src/script/cpp_api/s_base.cpp21
-rw-r--r--src/script/cpp_api/s_base.h14
-rw-r--r--src/script/cpp_api/s_client.cpp61
-rw-r--r--src/script/cpp_api/s_client.h36
-rw-r--r--src/script/cpp_api/s_security.cpp12
-rw-r--r--src/script/lua_api/CMakeLists.txt1
-rw-r--r--src/script/lua_api/l_client.cpp33
-rw-r--r--src/script/lua_api/l_client.h36
-rw-r--r--src/script/lua_api/l_env.cpp6
-rw-r--r--src/script/lua_api/l_env.h2
-rw-r--r--src/script/lua_api/l_object.cpp2
-rw-r--r--src/script/serverscripting.cpp (renamed from src/script/scripting_game.cpp)8
-rw-r--r--src/script/serverscripting.h (renamed from src/script/scripting_game.h)10
17 files changed, 314 insertions, 30 deletions
diff --git a/src/script/CMakeLists.txt b/src/script/CMakeLists.txt
index 5ef672ca9..c96ccc816 100644
--- a/src/script/CMakeLists.txt
+++ b/src/script/CMakeLists.txt
@@ -3,16 +3,17 @@ add_subdirectory(cpp_api)
add_subdirectory(lua_api)
# Used by server and client
-set(common_SCRIPT_SRCS
- ${CMAKE_CURRENT_SOURCE_DIR}/scripting_game.cpp
+set(common_SCRIPT_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/serverscripting.cpp
${common_SCRIPT_COMMON_SRCS}
${common_SCRIPT_CPP_API_SRCS}
${common_SCRIPT_LUA_API_SRCS}
PARENT_SCOPE)
# Used by client only
-set(client_SCRIPT_SRCS
+set(client_SCRIPT_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/scripting_mainmenu.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/clientscripting.cpp
${client_SCRIPT_COMMON_SRCS}
${client_SCRIPT_CPP_API_SRCS}
${client_SCRIPT_LUA_API_SRCS}
diff --git a/src/script/clientscripting.cpp b/src/script/clientscripting.cpp
new file mode 100644
index 000000000..43bc6f94e
--- /dev/null
+++ b/src/script/clientscripting.cpp
@@ -0,0 +1,54 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "clientscripting.h"
+#include "client.h"
+#include "cpp_api/s_internal.h"
+#include "lua_api/l_client.h"
+#include "lua_api/l_util.h"
+
+ClientScripting::ClientScripting(Client *client):
+ ScriptApiBase()
+{
+ setGameDef(client);
+
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Security is mandatory client side
+ initializeSecurity();
+
+ lua_getglobal(L, "core");
+ int top = lua_gettop(L);
+
+ InitializeModApi(L, top);
+ lua_pop(L, 1);
+
+ // Push builtin initialization type
+ lua_pushstring(L, "client");
+ lua_setglobal(L, "INIT");
+
+ infostream << "SCRIPTAPI: Initialized client game modules" << std::endl;
+}
+
+void ClientScripting::InitializeModApi(lua_State *L, int top)
+{
+ ModApiUtil::Initialize(L, top);
+ ModApiClient::Initialize(L, top);
+}
diff --git a/src/script/clientscripting.h b/src/script/clientscripting.h
new file mode 100644
index 000000000..e2a91f695
--- /dev/null
+++ b/src/script/clientscripting.h
@@ -0,0 +1,40 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef CLIENT_SCRIPTING_H_
+#define CLIENT_SCRIPTING_H_
+
+#include "cpp_api/s_base.h"
+#include "cpp_api/s_client.h"
+#include "cpp_api/s_security.h"
+
+class Client;
+class ClientScripting:
+ virtual public ScriptApiBase,
+ public ScriptApiSecurity,
+ public ScriptApiClient
+{
+public:
+ ClientScripting(Client *client);
+
+private:
+ virtual void InitializeModApi(lua_State *L, int top);
+};
+#endif
diff --git a/src/script/cpp_api/CMakeLists.txt b/src/script/cpp_api/CMakeLists.txt
index be4d0131e..4b13356a8 100644
--- a/src/script/cpp_api/CMakeLists.txt
+++ b/src/script/cpp_api/CMakeLists.txt
@@ -13,6 +13,7 @@ set(common_SCRIPT_CPP_API_SRCS
PARENT_SCOPE)
set(client_SCRIPT_CPP_API_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/s_client.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_mainmenu.cpp
PARENT_SCOPE)
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index cbe5735a7..6a843810f 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -23,12 +23,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_object.h"
#include "common/c_converter.h"
#include "serverobject.h"
-#include "debug.h"
#include "filesys.h"
-#include "log.h"
#include "mods.h"
#include "porting.h"
#include "util/string.h"
+#include "server.h"
+#ifndef SERVER
+#include "client.h"
+#endif
extern "C" {
@@ -69,7 +71,8 @@ public:
*/
ScriptApiBase::ScriptApiBase() :
- m_luastackmutex()
+ m_luastackmutex(),
+ m_gamedef(NULL)
{
#ifdef SCRIPTAPI_LOCK_DEBUG
m_lock_recursion_count = 0;
@@ -113,7 +116,6 @@ ScriptApiBase::ScriptApiBase() :
// Default to false otherwise
m_secure = false;
- m_server = NULL;
m_environment = NULL;
m_guiengine = NULL;
}
@@ -333,3 +335,14 @@ void ScriptApiBase::objectrefGet(lua_State *L, u16 id)
lua_remove(L, -2); // object_refs
lua_remove(L, -2); // core
}
+
+Server* ScriptApiBase::getServer()
+{
+ return dynamic_cast<Server *>(m_gamedef);
+}
+#ifndef SERVER
+Client* ScriptApiBase::getClient()
+{
+ return dynamic_cast<Client *>(m_gamedef);
+}
+#endif
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index c27235255..19d71df65 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -55,6 +55,10 @@ extern "C" {
setOriginFromTableRaw(index, __FUNCTION__)
class Server;
+#ifndef SERVER
+class Client;
+#endif
+class IGameDef;
class Environment;
class GUIEngine;
class ServerActiveObject;
@@ -75,7 +79,11 @@ public:
void addObjectReference(ServerActiveObject *cobj);
void removeObjectReference(ServerActiveObject *cobj);
- Server* getServer() { return m_server; }
+ IGameDef *getGameDef() { return m_gamedef; }
+ Server* getServer();
+#ifndef SERVER
+ Client* getClient();
+#endif
std::string getOrigin() { return m_last_run_mod; }
void setOriginDirect(const char *origin);
@@ -98,7 +106,7 @@ protected:
void scriptError(int result, const char *fxn);
void stackDump(std::ostream &o);
- void setServer(Server* server) { m_server = server; }
+ void setGameDef(IGameDef* gamedef) { m_gamedef = gamedef; }
Environment* getEnv() { return m_environment; }
void setEnv(Environment* env) { m_environment = env; }
@@ -122,7 +130,7 @@ private:
lua_State* m_luastack;
- Server* m_server;
+ IGameDef* m_gamedef;
Environment* m_environment;
GUIEngine* m_guiengine;
};
diff --git a/src/script/cpp_api/s_client.cpp b/src/script/cpp_api/s_client.cpp
new file mode 100644
index 000000000..08af8ebdc
--- /dev/null
+++ b/src/script/cpp_api/s_client.cpp
@@ -0,0 +1,61 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "s_client.h"
+#include "s_internal.h"
+
+void ScriptApiClient::on_shutdown()
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get registered shutdown hooks
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_shutdown");
+ // Call callbacks
+ runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
+}
+
+bool ScriptApiClient::on_sending_message(const std::string &message)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_chat_messages
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_sending_chat_messages");
+ // Call callbacks
+ lua_pushstring(L, message.c_str());
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ bool ate = lua_toboolean(L, -1);
+ return ate;
+}
+
+bool ScriptApiClient::on_receiving_message(const std::string &message)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_chat_messages
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_receiving_chat_messages");
+ // Call callbacks
+ lua_pushstring(L, message.c_str());
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
+ bool ate = lua_toboolean(L, -1);
+ return ate;
+}
diff --git a/src/script/cpp_api/s_client.h b/src/script/cpp_api/s_client.h
new file mode 100644
index 000000000..08fdd8fc0
--- /dev/null
+++ b/src/script/cpp_api/s_client.h
@@ -0,0 +1,36 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef S_CLIENT_H_
+#define S_CLIENT_H_
+
+#include "cpp_api/s_base.h"
+
+class ScriptApiClient: virtual public ScriptApiBase
+{
+public:
+ // Calls on_shutdown handlers
+ void on_shutdown();
+
+ // Chat message handlers
+ bool on_sending_message(const std::string &message);
+ bool on_receiving_message(const std::string &message);
+};
+#endif
diff --git a/src/script/cpp_api/s_security.cpp b/src/script/cpp_api/s_security.cpp
index be2b884cc..f85cd0c9c 100644
--- a/src/script/cpp_api/s_security.cpp
+++ b/src/script/cpp_api/s_security.cpp
@@ -382,9 +382,9 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path,
lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
ScriptApiBase *script = (ScriptApiBase *) lua_touserdata(L, -1);
lua_pop(L, 1);
- const Server *server = script->getServer();
-
- if (!server) return false;
+ const IGameDef *gamedef = script->getGameDef();
+ if (!gamedef)
+ return false;
// Get mod name
lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
@@ -400,7 +400,7 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path,
// Allow paths in mod path
// Don't bother if write access isn't important, since it will be handled later
if (write_required || write_allowed != NULL) {
- const ModSpec *mod = server->getModSpec(mod_name);
+ const ModSpec *mod = gamedef->getModSpec(mod_name);
if (mod) {
str = fs::AbsolutePath(mod->path);
if (!str.empty() && fs::PathStartsWith(abs_path, str)) {
@@ -414,7 +414,7 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path,
// Allow read-only access to all mod directories
if (!write_required) {
- const std::vector<ModSpec> mods = server->getMods();
+ const std::vector<ModSpec> mods = gamedef->getMods();
for (size_t i = 0; i < mods.size(); ++i) {
str = fs::AbsolutePath(mods[i].path);
if (!str.empty() && fs::PathStartsWith(abs_path, str)) {
@@ -423,7 +423,7 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path,
}
}
- str = fs::AbsolutePath(server->getWorldPath());
+ str = fs::AbsolutePath(gamedef->getWorldPath());
if (!str.empty()) {
// Don't allow access to other paths in the world mod/game path.
// These have to be blocked so you can't override a trusted mod
diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt
index e82560696..ea3d75ffa 100644
--- a/src/script/lua_api/CMakeLists.txt
+++ b/src/script/lua_api/CMakeLists.txt
@@ -23,5 +23,6 @@ set(common_SCRIPT_LUA_API_SRCS
PARENT_SCOPE)
set(client_SCRIPT_LUA_API_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/l_client.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp
PARENT_SCOPE)
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
new file mode 100644
index 000000000..9c478602a
--- /dev/null
+++ b/src/script/lua_api/l_client.cpp
@@ -0,0 +1,33 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "l_client.h"
+#include "l_internal.h"
+
+int ModApiClient::l_get_current_modname(lua_State *L)
+{
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
+ return 1;
+}
+
+void ModApiClient::Initialize(lua_State *L, int top)
+{
+ API_FCT(get_current_modname);
+}
diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h
new file mode 100644
index 000000000..332f00132
--- /dev/null
+++ b/src/script/lua_api/l_client.h
@@ -0,0 +1,36 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef L_CLIENT_H_
+#define L_CLIENT_H_
+
+#include "lua_api/l_base.h"
+
+class ModApiClient : public ModApiBase
+{
+private:
+ // get_current_modname()
+ static int l_get_current_modname(lua_State *L);
+
+public:
+ static void Initialize(lua_State *L, int top);
+};
+
+#endif
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 2722e35a4..442c4b99a 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_vmanip.h"
#include "common/c_converter.h"
#include "common/c_content.h"
-#include "scripting_game.h"
+#include "serverscripting.h"
#include "environment.h"
#include "server.h"
#include "nodedef.h"
@@ -49,7 +49,7 @@ struct EnumString ModApiEnvMod::es_ClearObjectsMode[] =
void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
u32 active_object_count, u32 active_object_count_wider)
{
- GameScripting *scriptIface = env->getScriptIface();
+ ServerScripting *scriptIface = env->getScriptIface();
scriptIface->realityCheck();
lua_State *L = scriptIface->getStack();
@@ -92,7 +92,7 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n)
{
- GameScripting *scriptIface = env->getScriptIface();
+ ServerScripting *scriptIface = env->getScriptIface();
scriptIface->realityCheck();
lua_State *L = scriptIface->getStack();
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
index 21b235f84..322959411 100644
--- a/src/script/lua_api/l_env.h
+++ b/src/script/lua_api/l_env.h
@@ -242,7 +242,7 @@ public:
};
struct ScriptCallbackState {
- GameScripting *script;
+ ServerScripting *script;
int callback_ref;
int args_ref;
unsigned int refcount;
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 9352812ab..be454ad45 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "server.h"
#include "hud.h"
-#include "scripting_game.h"
+#include "serverscripting.h"
struct EnumString es_HudElementType[] =
{
diff --git a/src/script/scripting_game.cpp b/src/script/serverscripting.cpp
index 4da752263..215b2cfd7 100644
--- a/src/script/scripting_game.cpp
+++ b/src/script/serverscripting.cpp
@@ -17,7 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#include "scripting_game.h"
+#include "serverscripting.h"
#include "server.h"
#include "log.h"
#include "settings.h"
@@ -47,9 +47,9 @@ extern "C" {
#include "lualib.h"
}
-GameScripting::GameScripting(Server* server)
+ServerScripting::ServerScripting(Server* server)
{
- setServer(server);
+ setGameDef(server);
// setEnv(env) is called by ScriptApiEnv::initializeEnvironment()
// once the environment has been created
@@ -80,7 +80,7 @@ GameScripting::GameScripting(Server* server)
infostream << "SCRIPTAPI: Initialized game modules" << std::endl;
}
-void GameScripting::InitializeModApi(lua_State *L, int top)
+void ServerScripting::InitializeModApi(lua_State *L, int top)
{
// Initialize mod api modules
ModApiCraft::Initialize(L, top);
diff --git a/src/script/scripting_game.h b/src/script/serverscripting.h
index 970b3e80d..fd97ea40b 100644
--- a/src/script/scripting_game.h
+++ b/src/script/serverscripting.h
@@ -17,8 +17,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef SCRIPTING_GAME_H_
-#define SCRIPTING_GAME_H_
+#ifndef SERVER_SCRIPTING_H_
+#define SERVER_SCRIPTING_H_
#include "cpp_api/s_base.h"
#include "cpp_api/s_entity.h"
@@ -30,10 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_security.h"
/*****************************************************************************/
-/* Scripting <-> Game Interface */
+/* Scripting <-> Server Game Interface */
/*****************************************************************************/
-class GameScripting :
+class ServerScripting:
virtual public ScriptApiBase,
public ScriptApiDetached,
public ScriptApiEntity,
@@ -44,7 +44,7 @@ class GameScripting :
public ScriptApiSecurity
{
public:
- GameScripting(Server* server);
+ ServerScripting(Server* server);
// use ScriptApiBase::loadMod() to load mods