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author | paramat <paramat@users.noreply.github.com> | 2017-11-03 19:10:53 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-11-06 12:54:00 +0000 |
commit | 4c40e0775ca564296a56f72ff3adce50ba925b0c (patch) | |
tree | 204f8f52953502ef56fff2f25c4d8f976524a6c8 /src/script | |
parent | a07d2594e3b9372cabbeedc98bb98903137f56b3 (diff) | |
download | minetest-4c40e0775ca564296a56f72ff3adce50ba925b0c.tar.gz minetest-4c40e0775ca564296a56f72ff3adce50ba925b0c.tar.bz2 minetest-4c40e0775ca564296a56f72ff3adce50ba925b0c.zip |
Player eye height: Make this a settable player object property
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/common/c_content.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 1bbfac25f..73661a7b6 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -266,6 +266,7 @@ void read_object_properties(lua_State *L, int index, if (getfloatfield(L, -1, "stepheight", prop->stepheight)) prop->stepheight *= BS; getboolfield(L, -1, "can_zoom", prop->can_zoom); + getfloatfield(L, -1, "eye_height", prop->eye_height); getfloatfield(L, -1, "automatic_rotate", prop->automatic_rotate); lua_getfield(L, -1, "automatic_face_movement_dir"); @@ -359,7 +360,8 @@ void push_object_properties(lua_State *L, ObjectProperties *prop) lua_setfield(L, -2, "stepheight"); lua_pushboolean(L, prop->can_zoom); lua_setfield(L, -2, "can_zoom"); - + lua_pushnumber(L, prop->eye_height); + lua_setfield(L, -2, "eye_height"); lua_pushnumber(L, prop->automatic_rotate); lua_setfield(L, -2, "automatic_rotate"); if (prop->automatic_face_movement_dir) |