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author | SmallJoker <mk939@ymail.com> | 2017-01-02 15:17:28 +0100 |
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committer | sapier <sapier at gmx dot net> | 2017-01-28 16:38:46 +0100 |
commit | 79d752ba4f6f0197627cc20f99b2540f63b6dc88 (patch) | |
tree | 7f73a72e0c777f25552f6e572797b9c9f9d38472 /src/script | |
parent | 814ee971f70a8ef1fa4a470bcf385300686e9e70 (diff) | |
download | minetest-79d752ba4f6f0197627cc20f99b2540f63b6dc88.tar.gz minetest-79d752ba4f6f0197627cc20f99b2540f63b6dc88.tar.bz2 minetest-79d752ba4f6f0197627cc20f99b2540f63b6dc88.zip |
from_table: Fix crash for missing inventory or field
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/lua_api/l_nodemeta.cpp | 46 |
1 files changed, 27 insertions, 19 deletions
diff --git a/src/script/lua_api/l_nodemeta.cpp b/src/script/lua_api/l_nodemeta.cpp index 3d03c0c41..631aa68ce 100644 --- a/src/script/lua_api/l_nodemeta.cpp +++ b/src/script/lua_api/l_nodemeta.cpp @@ -250,7 +250,7 @@ int NodeMetaRef::l_from_table(lua_State *L) // clear old metadata first ref->m_env->getMap().removeNodeMetadata(ref->m_p); - if(lua_isnil(L, base)){ + if (!lua_istable(L, base)) { // No metadata lua_pushboolean(L, true); return 1; @@ -258,34 +258,42 @@ int NodeMetaRef::l_from_table(lua_State *L) // Create new metadata NodeMetadata *meta = getmeta(ref, true); - if(meta == NULL){ + if (meta == NULL) { lua_pushboolean(L, false); return 1; } + // Set fields lua_getfield(L, base, "fields"); - int fieldstable = lua_gettop(L); - lua_pushnil(L); - while(lua_next(L, fieldstable) != 0){ - // key at index -2 and value at index -1 - std::string name = lua_tostring(L, -2); - size_t cl; - const char *cs = lua_tolstring(L, -1, &cl); - std::string value(cs, cl); - meta->setString(name, value); - lua_pop(L, 1); // removes value, keeps key for next iteration + if (lua_istable(L, -1)) { + int fieldstable = lua_gettop(L); + lua_pushnil(L); + while (lua_next(L, fieldstable) != 0) { + // key at index -2 and value at index -1 + std::string name = lua_tostring(L, -2); + size_t cl; + const char *cs = lua_tolstring(L, -1, &cl); + meta->setString(name, std::string(cs, cl)); + lua_pop(L, 1); // Remove value, keep key for next iteration + } + lua_pop(L, 1); } + // Set inventory Inventory *inv = meta->getInventory(); lua_getfield(L, base, "inventory"); - int inventorytable = lua_gettop(L); - lua_pushnil(L); - while(lua_next(L, inventorytable) != 0){ - // key at index -2 and value at index -1 - std::string name = lua_tostring(L, -2); - read_inventory_list(L, -1, inv, name.c_str(), getServer(L)); - lua_pop(L, 1); // removes value, keeps key for next iteration + if (lua_istable(L, -1)) { + int inventorytable = lua_gettop(L); + lua_pushnil(L); + while (lua_next(L, inventorytable) != 0) { + // key at index -2 and value at index -1 + std::string name = lua_tostring(L, -2); + read_inventory_list(L, -1, inv, name.c_str(), getServer(L)); + lua_pop(L, 1); // Remove value, keep key for next iteration + } + lua_pop(L, 1); } + reportMetadataChange(ref); lua_pushboolean(L, true); return 1; |