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authorSapier <sapier AT gmx dot net>2015-12-19 04:43:59 +0100
committerSapier <sapier AT gmx dot net>2015-12-29 16:27:06 +0100
commit91bafceee6606fab79db1bde4cba01b84fed65c7 (patch)
treeb09068be483bdac711954a112ddb4226d6504742 /src/script
parentf14e7bac54af65e3d3d99f89f23f114b17058e49 (diff)
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Add support for using arbitrary meshes as items
Diffstat (limited to 'src/script')
-rw-r--r--src/script/common/c_content.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 36a5c2ddd..78f3c943f 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -58,6 +58,8 @@ ItemDefinition read_item_definition(lua_State* L,int index,
getstringfield(L, index, "description", def.description);
getstringfield(L, index, "inventory_image", def.inventory_image);
getstringfield(L, index, "wield_image", def.wield_image);
+ getstringfield(L, index, "mesh", def.meshname);
+ getstringfield(L, index, "meshtexture", def.meshtexture);
lua_getfield(L, index, "wield_scale");
if(lua_istable(L, -1)){