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authorSmallJoker <mk939@ymail.com>2018-05-14 21:03:48 +0200
committerSmallJoker <mk939@ymail.com>2018-05-14 21:19:52 +0200
commita1598e1b83e28503745165d5749cd21b77e97818 (patch)
tree3f5388c0f8d18fb2d35c345f53014e7cd234ecb8 /src/script
parenta01a9ca24cf74434d3d9d558d50e24d7de514e03 (diff)
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Fix segfault in player migration and crash in log_deprecated
Makes log_deprecated work when triggered from no function
Diffstat (limited to 'src/script')
-rw-r--r--src/script/common/c_internal.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index 3d766a955..9a24b0e78 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -153,7 +153,9 @@ void log_deprecated(lua_State *L, const std::string &message)
warningstream << message;
if (L) { // L can be NULL if we get called from scripting_game.cpp
lua_Debug ar;
- FATAL_ERROR_IF(!lua_getstack(L, 2, &ar), "lua_getstack() failed");
+
+ if (!lua_getstack(L, 2, &ar))
+ FATAL_ERROR_IF(!lua_getstack(L, 1, &ar), "lua_getstack() failed");
FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
warningstream << " (at " << ar.short_src << ":" << ar.currentline << ")";
}