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author | raymoo <uguu@installgentoo.com> | 2016-08-04 13:09:21 -0700 |
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committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-13 17:33:16 +0200 |
commit | c9e7a27eeb628be78a835abadf8afe1177eb90c5 (patch) | |
tree | 119a8747a0d33f69f5e14c6a563f3e9df673f923 /src/script | |
parent | 0b27a70b294590d7fb2bb25bf2d207a719ce8d98 (diff) | |
download | minetest-c9e7a27eeb628be78a835abadf8afe1177eb90c5.tar.gz minetest-c9e7a27eeb628be78a835abadf8afe1177eb90c5.tar.bz2 minetest-c9e7a27eeb628be78a835abadf8afe1177eb90c5.zip |
Attached particle spawners
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/lua_api/l_particles.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/script/lua_api/l_particles.cpp b/src/script/lua_api/l_particles.cpp index 263e35407..667ac7272 100644 --- a/src/script/lua_api/l_particles.cpp +++ b/src/script/lua_api/l_particles.cpp @@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "lua_api/l_particles.h" +#include "lua_api/l_object.h" #include "lua_api/l_internal.h" #include "common/c_converter.h" #include "server.h" @@ -138,6 +139,7 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) time= minexptime= maxexptime= minsize= maxsize= 1; bool collisiondetection, vertical, collision_removal; collisiondetection = vertical = collision_removal = false; + ServerActiveObject *attached = NULL; std::string texture = ""; std::string playername = ""; @@ -198,6 +200,14 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) "collisiondetection", collisiondetection); collision_removal = getboolfield_default(L, 1, "collision_removal", collision_removal); + + lua_getfield(L, 1, "attached"); + if (!lua_isnil(L, -1)) { + ObjectRef *ref = ObjectRef::checkobject(L, -1); + lua_pop(L, 1); + attached = ObjectRef::getobject(ref); + } + vertical = getboolfield_default(L, 1, "vertical", vertical); texture = getstringfield_default(L, 1, "texture", ""); playername = getstringfield_default(L, 1, "playername", ""); @@ -211,6 +221,7 @@ int ModApiParticles::l_add_particlespawner(lua_State *L) minsize, maxsize, collisiondetection, collision_removal, + attached, vertical, texture, playername); lua_pushnumber(L, id); |