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authorparamat <paramat@users.noreply.github.com>2017-09-22 12:38:55 +0100
committerparamat <mat.gregory@virginmedia.com>2018-01-16 08:47:07 +0000
commitd45e5da8ca808e552123bcd94e76b0b435a6ea79 (patch)
tree356623d2625c8e2aab94de35f7b1790dfe998d71 /src/script
parent4c0d4e4105d2f2e63b9a43bb83fecf92288f63b3 (diff)
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Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
'get biome data' returns biome id, heat and humidity. Clean up nearby lines in lua_api.txt.
Diffstat (limited to 'src/script')
-rw-r--r--src/script/lua_api/l_mapgen.cpp153
-rw-r--r--src/script/lua_api/l_mapgen.h14
2 files changed, 165 insertions, 2 deletions
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index b526111d4..db517b942 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -463,7 +463,7 @@ size_t get_biome_list(lua_State *L, int index,
///////////////////////////////////////////////////////////////////////////////
// get_biome_id(biomename)
-// returns the biome id used in biomemap
+// returns the biome id as used in biomemap and returned by 'get_biome_data()'
int ModApiMapgen::l_get_biome_id(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -488,6 +488,154 @@ int ModApiMapgen::l_get_biome_id(lua_State *L)
}
+// get_heat(pos)
+// returns the heat at the position
+int ModApiMapgen::l_get_heat(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ v3s16 pos = read_v3s16(L, 1);
+
+ NoiseParams np_heat;
+ NoiseParams np_heat_blend;
+
+ MapSettingsManager *settingsmgr =
+ getServer(L)->getEmergeManager()->map_settings_mgr;
+
+ if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
+ &np_heat) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
+ &np_heat_blend))
+ return 0;
+
+ std::string value;
+ if (!settingsmgr->getMapSetting("seed", &value))
+ return 0;
+ std::istringstream ss(value);
+ u64 seed;
+ ss >> seed;
+
+ BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
+ if (!bmgr)
+ return 0;
+
+ float heat = bmgr->getHeatAtPosOriginal(pos, np_heat, np_heat_blend, seed);
+ if (!heat)
+ return 0;
+
+ lua_pushnumber(L, heat);
+
+ return 1;
+}
+
+
+// get_humidity(pos)
+// returns the humidity at the position
+int ModApiMapgen::l_get_humidity(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ v3s16 pos = read_v3s16(L, 1);
+
+ NoiseParams np_humidity;
+ NoiseParams np_humidity_blend;
+
+ MapSettingsManager *settingsmgr =
+ getServer(L)->getEmergeManager()->map_settings_mgr;
+
+ if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
+ &np_humidity) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
+ &np_humidity_blend))
+ return 0;
+
+ std::string value;
+ if (!settingsmgr->getMapSetting("seed", &value))
+ return 0;
+ std::istringstream ss(value);
+ u64 seed;
+ ss >> seed;
+
+ BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
+ if (!bmgr)
+ return 0;
+
+ float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
+ np_humidity_blend, seed);
+ if (!humidity)
+ return 0;
+
+ lua_pushnumber(L, humidity);
+
+ return 1;
+}
+
+
+// get_biome_data(pos)
+// returns a table containing the biome id, heat and humidity at the position
+int ModApiMapgen::l_get_biome_data(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ v3s16 pos = read_v3s16(L, 1);
+
+ NoiseParams np_heat;
+ NoiseParams np_heat_blend;
+ NoiseParams np_humidity;
+ NoiseParams np_humidity_blend;
+
+ MapSettingsManager *settingsmgr =
+ getServer(L)->getEmergeManager()->map_settings_mgr;
+
+ if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
+ &np_heat) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
+ &np_heat_blend) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
+ &np_humidity) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
+ &np_humidity_blend))
+ return 0;
+
+ std::string value;
+ if (!settingsmgr->getMapSetting("seed", &value))
+ return 0;
+ std::istringstream ss(value);
+ u64 seed;
+ ss >> seed;
+
+ BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
+ if (!bmgr)
+ return 0;
+
+ float heat = bmgr->getHeatAtPosOriginal(pos, np_heat, np_heat_blend, seed);
+ if (!heat)
+ return 0;
+
+ float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
+ np_humidity_blend, seed);
+ if (!humidity)
+ return 0;
+
+ Biome *biome = (Biome *)bmgr->getBiomeFromNoiseOriginal(heat, humidity, pos.Y);
+ if (!biome || biome->index == OBJDEF_INVALID_INDEX)
+ return 0;
+
+ lua_newtable(L);
+
+ lua_pushinteger(L, biome->index);
+ lua_setfield(L, -2, "biome");
+
+ lua_pushnumber(L, heat);
+ lua_setfield(L, -2, "heat");
+
+ lua_pushnumber(L, humidity);
+ lua_setfield(L, -2, "humidity");
+
+ return 1;
+}
+
+
// get_mapgen_object(objectname)
// returns the requested object used during map generation
int ModApiMapgen::l_get_mapgen_object(lua_State *L)
@@ -1520,6 +1668,9 @@ int ModApiMapgen::l_serialize_schematic(lua_State *L)
void ModApiMapgen::Initialize(lua_State *L, int top)
{
API_FCT(get_biome_id);
+ API_FCT(get_heat);
+ API_FCT(get_humidity);
+ API_FCT(get_biome_data);
API_FCT(get_mapgen_object);
API_FCT(get_mapgen_params);
diff --git a/src/script/lua_api/l_mapgen.h b/src/script/lua_api/l_mapgen.h
index 89b825be2..f6a821b4e 100644
--- a/src/script/lua_api/l_mapgen.h
+++ b/src/script/lua_api/l_mapgen.h
@@ -25,9 +25,21 @@ class ModApiMapgen : public ModApiBase
{
private:
// get_biome_id(biomename)
- // returns the biome id used in biomemap
+ // returns the biome id as used in biomemap and returned by 'get_biome_data()'
static int l_get_biome_id(lua_State *L);
+ // get_heat(pos)
+ // returns the heat at the position
+ static int l_get_heat(lua_State *L);
+
+ // get_humidity(pos)
+ // returns the humidity at the position
+ static int l_get_humidity(lua_State *L);
+
+ // get_biome_data(pos)
+ // returns a table containing the biome id, heat and humidity at the position
+ static int l_get_biome_data(lua_State *L);
+
// get_mapgen_object(objectname)
// returns the requested object used during map generation
static int l_get_mapgen_object(lua_State *L);