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author | kwolekr <kwolekr@minetest.net> | 2013-11-30 00:27:39 -0500 |
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committer | kwolekr <kwolekr@minetest.net> | 2013-11-30 00:27:39 -0500 |
commit | ff7d7080e3ea2d2ca1669cb8c47c35a6c4753d39 (patch) | |
tree | e599ebf2496f7c57523774b3d7c49d5f6541cc5b /src/script | |
parent | 769b2d7c0582a6e294472aa9ac166d8d1064cd77 (diff) | |
download | minetest-ff7d7080e3ea2d2ca1669cb8c47c35a6c4753d39.tar.gz minetest-ff7d7080e3ea2d2ca1669cb8c47c35a6c4753d39.tar.bz2 minetest-ff7d7080e3ea2d2ca1669cb8c47c35a6c4753d39.zip |
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored
Diffstat (limited to 'src/script')
-rw-r--r-- | src/script/lua_api/l_vmanip.cpp | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp index 5228b7c06..92c04db3a 100644 --- a/src/script/lua_api/l_vmanip.cpp +++ b/src/script/lua_api/l_vmanip.cpp @@ -135,18 +135,23 @@ int LuaVoxelManip::l_calc_lighting(lua_State *L) LuaVoxelManip *o = checkobject(L, 1); if (!o->is_mapgen_vm) return 0; - + INodeDefManager *ndef = getServer(L)->getNodeDefManager(); EmergeManager *emerge = getServer(L)->getEmergeManager(); ManualMapVoxelManipulator *vm = o->vm; + v3s16 p1 = lua_istable(L, 2) ? read_v3s16(L, 2) : + vm->m_area.MinEdge + v3s16(0, 1, 0) * MAP_BLOCKSIZE; + v3s16 p2 = lua_istable(L, 3) ? read_v3s16(L, 3) : + vm->m_area.MaxEdge - v3s16(0, 1, 0) * MAP_BLOCKSIZE; + sortBoxVerticies(p1, p2); + Mapgen mg; mg.vm = vm; mg.ndef = ndef; mg.water_level = emerge->params->water_level; - mg.calcLighting(vm->m_area.MinEdge + v3s16(0, 1, 0) * MAP_BLOCKSIZE, - vm->m_area.MaxEdge - v3s16(0, 1, 0) * MAP_BLOCKSIZE); + mg.calcLighting(p1, p2); return 0; } @@ -164,16 +169,20 @@ int LuaVoxelManip::l_set_lighting(lua_State *L) u8 light; light = (getintfield_default(L, 2, "day", 0) & 0x0F); - light |= (getintfield_default(L, 2, "night", 0) & 0x0F) << 8; + light |= (getintfield_default(L, 2, "night", 0) & 0x0F) << 4; ManualMapVoxelManipulator *vm = o->vm; + v3s16 p1 = lua_istable(L, 3) ? read_v3s16(L, 3) : + vm->m_area.MinEdge + v3s16(0, 1, 0) * MAP_BLOCKSIZE; + v3s16 p2 = lua_istable(L, 4) ? read_v3s16(L, 4) : + vm->m_area.MaxEdge - v3s16(0, 1, 0) * MAP_BLOCKSIZE; + sortBoxVerticies(p1, p2); + Mapgen mg; mg.vm = vm; - mg.setLighting(vm->m_area.MinEdge + v3s16(0, 1, 0) * MAP_BLOCKSIZE, - vm->m_area.MaxEdge - v3s16(0, 1, 0) * MAP_BLOCKSIZE, - light); + mg.setLighting(p1, p2, light); return 0; } |