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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-12 10:39:44 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:39 +0200 |
commit | dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d (patch) | |
tree | b52f1ec55269db3c0691e0292de4d1bb64f41389 /src/scriptapi.cpp | |
parent | ea8d6d7abd86b33169b8c2b80cd382d82ba84b8b (diff) | |
download | minetest-dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d.tar.gz minetest-dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d.tar.bz2 minetest-dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d.zip |
Scripting WIP
Diffstat (limited to 'src/scriptapi.cpp')
-rw-r--r-- | src/scriptapi.cpp | 117 |
1 files changed, 55 insertions, 62 deletions
diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index 3c39da6ad..a50516edf 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -33,6 +33,22 @@ extern "C" { #include "serverobject.h" #include "script.h" //#include "luna.h" +#include "luaentity_common.h" + +/* +TODO: +- Global environment step function +- Random node triggers +- Object network and client-side stuff +- Named node types and dynamic id allocation +- LuaNodeMetadata + blockdef.has_metadata = true/false + - Stores an inventory and stuff in a Settings object + meta.inventory_add_list("main") + blockdef.on_inventory_modified + meta.set("owner", playername) + meta.get("owner") +*/ static void stackDump(lua_State *L, std::ostream &o) { @@ -128,28 +144,8 @@ static int l_register_entity(lua_State *L) return 0; /* number of results */ } -#if 0 -static int l_new_entity(lua_State *L) -{ - /* o = o or {} - setmetatable(o, self) - self.__index = self - return o */ - if(lua_isnil(L, -1)) - lua_newtable(L); - luaL_checktype(L, -1, LUA_TTABLE); - luaL_getmetatable(L, "minetest.entity"); - lua_pushvalue(L, -1); // duplicate metatable - lua_setfield(L, -2, "__index"); - lua_setmetatable(L, -2); - // return table - return 1; -} -#endif - static const struct luaL_Reg minetest_f [] = { {"register_entity", l_register_entity}, - //{"new_entity", l_new_entity}, {NULL, NULL} }; @@ -163,6 +159,30 @@ static const struct luaL_Reg minetest_entity_m [] = { {NULL, NULL} }; +static void objectref_get(lua_State *L, u16 id) +{ + // Get minetest.object_refs[i] + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "object_refs"); + luaL_checktype(L, -1, LUA_TTABLE); + lua_pushnumber(L, id); + lua_gettable(L, -2); + lua_remove(L, -2); // object_refs + lua_remove(L, -2); // minetest +} + +static void luaentity_get(lua_State *L, u16 id) +{ + // Get minetest.luaentities[i] + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "luaentities"); + luaL_checktype(L, -1, LUA_TTABLE); + lua_pushnumber(L, id); + lua_gettable(L, -2); + lua_remove(L, -2); // luaentities + lua_remove(L, -2); // minetest +} + /* Reference objects */ @@ -552,18 +572,6 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj) lua_pop(L, 2); } -static void objectref_get(lua_State *L, u16 id) -{ - // Get minetest.object_refs[i] - lua_getglobal(L, "minetest"); - lua_getfield(L, -1, "object_refs"); - luaL_checktype(L, -1, LUA_TTABLE); - lua_pushnumber(L, id); - lua_gettable(L, -2); - lua_remove(L, -2); // object_refs - lua_remove(L, -2); // minetest -} - /* luaentity */ @@ -646,18 +654,6 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id) lua_pop(L, 2); // pop luaentities, minetest } -static void luaentity_get(lua_State *L, u16 id) -{ - // Get minetest.luaentities[i] - lua_getglobal(L, "minetest"); - lua_getfield(L, -1, "luaentities"); - luaL_checktype(L, -1, LUA_TTABLE); - lua_pushnumber(L, id); - lua_gettable(L, -2); - lua_remove(L, -2); // luaentities - lua_remove(L, -2); // minetest -} - std::string scriptapi_luaentity_get_state(lua_State *L, u16 id) { realitycheck(L); @@ -667,74 +663,71 @@ std::string scriptapi_luaentity_get_state(lua_State *L, u16 id) return ""; } -LuaEntityProperties scriptapi_luaentity_get_properties(lua_State *L, u16 id) +void scriptapi_luaentity_get_properties(lua_State *L, u16 id, + LuaEntityProperties *prop) { realitycheck(L); assert(lua_checkstack(L, 20)); infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl; StackUnroller stack_unroller(L); - LuaEntityProperties prop; - // Get minetest.luaentities[id] luaentity_get(L, id); //int object = lua_gettop(L); lua_getfield(L, -1, "physical"); if(lua_isboolean(L, -1)) - prop.physical = lua_toboolean(L, -1); + prop->physical = lua_toboolean(L, -1); lua_pop(L, 1); lua_getfield(L, -1, "weight"); - prop.weight = lua_tonumber(L, -1); + prop->weight = lua_tonumber(L, -1); lua_pop(L, 1); - lua_getfield(L, -1, "boundingbox"); + lua_getfield(L, -1, "collisionbox"); if(lua_istable(L, -1)){ lua_rawgeti(L, -1, 1); - prop.boundingbox.MinEdge.X = lua_tonumber(L, -1); + prop->collisionbox.MinEdge.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_rawgeti(L, -1, 2); - prop.boundingbox.MinEdge.Y = lua_tonumber(L, -1); + prop->collisionbox.MinEdge.Y = lua_tonumber(L, -1); lua_pop(L, 1); lua_rawgeti(L, -1, 3); - prop.boundingbox.MinEdge.Z = lua_tonumber(L, -1); + prop->collisionbox.MinEdge.Z = lua_tonumber(L, -1); lua_pop(L, 1); lua_rawgeti(L, -1, 4); - prop.boundingbox.MaxEdge.X = lua_tonumber(L, -1); + prop->collisionbox.MaxEdge.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_rawgeti(L, -1, 5); - prop.boundingbox.MaxEdge.Y = lua_tonumber(L, -1); + prop->collisionbox.MaxEdge.Y = lua_tonumber(L, -1); lua_pop(L, 1); lua_rawgeti(L, -1, 6); - prop.boundingbox.MaxEdge.Z = lua_tonumber(L, -1); + prop->collisionbox.MaxEdge.Z = lua_tonumber(L, -1); lua_pop(L, 1); } lua_pop(L, 1); lua_getfield(L, -1, "visual"); if(lua_isstring(L, -1)) - prop.visual = lua_tostring(L, -1); + prop->visual = lua_tostring(L, -1); lua_pop(L, 1); lua_getfield(L, -1, "textures"); if(lua_istable(L, -1)){ - prop.textures.clear(); + prop->textures.clear(); int table = lua_gettop(L); lua_pushnil(L); while(lua_next(L, table) != 0){ // key at index -2 and value at index -1 if(lua_isstring(L, -1)) - prop.textures.push_back(lua_tostring(L, -1)); + prop->textures.push_back(lua_tostring(L, -1)); else - prop.textures.push_back(""); + prop->textures.push_back(""); // removes value, keeps key for next iteration lua_pop(L, 1); } } lua_pop(L, 1); - - return prop; } void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime) |