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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-12 10:39:44 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:39 +0200 |
commit | dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d (patch) | |
tree | b52f1ec55269db3c0691e0292de4d1bb64f41389 /src/scriptapi.h | |
parent | ea8d6d7abd86b33169b8c2b80cd382d82ba84b8b (diff) | |
download | minetest-dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d.tar.gz minetest-dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d.tar.bz2 minetest-dcedfdacd1ba77591cdc0aa2b8c123c6a5ef2f5d.zip |
Scripting WIP
Diffstat (limited to 'src/scriptapi.h')
-rw-r--r-- | src/scriptapi.h | 27 |
1 files changed, 3 insertions, 24 deletions
diff --git a/src/scriptapi.h b/src/scriptapi.h index 891342fa3..2a5eb25a9 100644 --- a/src/scriptapi.h +++ b/src/scriptapi.h @@ -27,6 +27,7 @@ class Server; class ServerEnvironment; class ServerActiveObject; typedef struct lua_State lua_State; +struct LuaEntityProperties; void scriptapi_export(lua_State *L, Server *server); void scriptapi_add_environment(lua_State *L, ServerEnvironment *env); @@ -34,34 +35,12 @@ void scriptapi_add_environment(lua_State *L, ServerEnvironment *env); void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj); void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj); -struct LuaEntityProperties -{ - bool physical; - float weight; - core::aabbox3d<f32> boundingbox; - std::string visual; - core::list<std::string> textures; - - LuaEntityProperties(): - physical(true), - weight(5), - boundingbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5), - visual("cube") - { - textures.push_back("unknown_block.png"); - textures.push_back("unknown_block.png"); - textures.push_back("unknown_block.png"); - textures.push_back("unknown_block.png"); - textures.push_back("unknown_block.png"); - textures.push_back("unknown_block.png"); - } -}; - void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, const char *init_state); void scriptapi_luaentity_rm(lua_State *L, u16 id); std::string scriptapi_luaentity_get_state(lua_State *L, u16 id); -LuaEntityProperties scriptapi_luaentity_get_properties(lua_State *L, u16 id); +void scriptapi_luaentity_get_properties(lua_State *L, u16 id, + LuaEntityProperties *prop); void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime); void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id, const char *playername); |