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authorLoic Blot <loic.blot@unix-experience.fr>2017-08-15 09:30:31 +0200
committerLoic Blot <loic.blot@unix-experience.fr>2017-08-15 09:30:31 +0200
commit342e9336ae145887f1c366b0863304b9db748cb8 (patch)
tree8b40f678544c32f5f7926da13b50bc6a8fea8ef5 /src/server.cpp
parent618e0dd417d6f2ee43e8f3adcb408f63b1ffb805 (diff)
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server.cpp: code modernization
* Use more for range based loops * Simplify some tests * Code style fixes * connection.h: better PeerChange constructor instead of creating uninitalized object and then affect variables
Diffstat (limited to 'src/server.cpp')
-rw-r--r--src/server.cpp67
1 files changed, 27 insertions, 40 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 61886703a..4ccac5748 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -114,7 +114,7 @@ void *ServerThread::run()
END_DEBUG_EXCEPTION_HANDLER
- return NULL;
+ return nullptr;
}
v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const
@@ -172,7 +172,7 @@ Server::Server(
{
m_lag = g_settings->getFloat("dedicated_server_step");
- if(path_world == "")
+ if (path_world.empty())
throw ServerError("Supplied empty world path");
if(!gamespec.isValid())
@@ -251,7 +251,7 @@ Server::Server(
// Apply texture overrides from texturepack/override.txt
std::string texture_path = g_settings->get("texture_path");
- if (texture_path != "" && fs::IsDir(texture_path))
+ if (!texture_path.empty() && fs::IsDir(texture_path))
m_nodedef->applyTextureOverrides(texture_path + DIR_DELIM + "override.txt");
m_nodedef->setNodeRegistrationStatus(true);
@@ -326,7 +326,7 @@ Server::~Server()
reconnect = m_shutdown_ask_reconnect;
kick_msg = m_shutdown_msg;
}
- if (kick_msg == "") {
+ if (kick_msg.empty()) {
kick_msg = g_settings->get("kick_msg_shutdown");
}
m_env->kickAllPlayers(SERVER_ACCESSDENIED_SHUTDOWN,
@@ -1016,7 +1016,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
m_clients.lock();
try {
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_InitDone);
- if (client != NULL) {
+ if (client) {
playername = client->getName();
playersao = emergePlayer(playername.c_str(), peer_id, client->net_proto_version);
}
@@ -1029,7 +1029,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
RemotePlayer *player = m_env->getPlayer(playername.c_str());
// If failed, cancel
- if ((playersao == NULL) || (player == NULL)) {
+ if (!playersao || !player) {
if (player && player->peer_id != 0) {
actionstream << "Server: Failed to emerge player \"" << playername
<< "\" (player allocated to an another client)" << std::endl;
@@ -1301,11 +1301,7 @@ void Server::peerAdded(con::Peer *peer)
verbosestream<<"Server::peerAdded(): peer->id="
<<peer->id<<std::endl;
- con::PeerChange c;
- c.type = con::PEER_ADDED;
- c.peer_id = peer->id;
- c.timeout = false;
- m_peer_change_queue.push(c);
+ m_peer_change_queue.push(con::PeerChange(con::PEER_ADDED, peer->id, false));
}
void Server::deletingPeer(con::Peer *peer, bool timeout)
@@ -1315,11 +1311,7 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
<<peer->id<<", timeout="<<timeout<<std::endl;
m_clients.event(peer->id, CSE_Disconnect);
- con::PeerChange c;
- c.type = con::PEER_REMOVED;
- c.peer_id = peer->id;
- c.timeout = timeout;
- m_peer_change_queue.push(c);
+ m_peer_change_queue.push(con::PeerChange(con::PEER_REMOVED, peer->id, timeout));
}
bool Server::getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval)
@@ -1344,7 +1336,7 @@ bool Server::getClientInfo(
m_clients.lock();
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
- if (client == NULL) {
+ if (!client) {
m_clients.unlock();
return false;
}
@@ -2134,10 +2126,10 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
pkt << p;
std::vector<u16> clients = m_clients.getClientIDs();
- for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
+ for (u16 client_id : clients) {
if (far_players) {
// Get player
- if (RemotePlayer *player = m_env->getPlayer(*i)) {
+ if (RemotePlayer *player = m_env->getPlayer(client_id)) {
PlayerSAO *sao = player->getPlayerSAO();
if (!sao)
continue;
@@ -2145,14 +2137,14 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
// If player is far away, only set modified blocks not sent
v3f player_pos = sao->getBasePosition();
if (player_pos.getDistanceFrom(p_f) > maxd) {
- far_players->push_back(*i);
+ far_players->push_back(client_id);
continue;
}
}
}
// Send as reliable
- m_clients.send(*i, 0, &pkt, true);
+ m_clients.send(client_id, 0, &pkt, true);
}
}
@@ -2275,19 +2267,15 @@ void Server::SendBlocks(float dtime)
PrioritySortedBlockTransfer q = queue[i];
- MapBlock *block = NULL;
- try
- {
+ MapBlock *block = nullptr;
+ try {
block = m_env->getMap().getBlockNoCreate(q.pos);
- }
- catch(InvalidPositionException &e)
- {
+ } catch(const InvalidPositionException &e) {
continue;
}
RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id, CS_Active);
-
- if(!client)
+ if (!client)
continue;
SendBlockNoLock(q.peer_id, block, client->serialization_version, client->net_proto_version);
@@ -2718,7 +2706,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
RemotePlayer *player = m_env->getPlayer(peer_id);
/* Run scripts and remove from environment */
- if (player != NULL) {
+ if (player) {
PlayerSAO *playersao = player->getPlayerSAO();
assert(playersao);
@@ -2737,7 +2725,7 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
Print out action
*/
{
- if(player != NULL && reason != CDR_DENY) {
+ if (player && reason != CDR_DENY) {
std::ostringstream os(std::ios_base::binary);
std::vector<u16> clients = m_clients.getClientIDs();
@@ -2889,8 +2877,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
if (player && player->protocol_version >= 29)
peer_id_to_avoid_sending = PEER_ID_INEXISTENT;
- for (u16 i = 0; i < clients.size(); i++) {
- u16 cid = clients[i];
+ for (u16 cid : clients) {
if (cid != peer_id_to_avoid_sending)
SendChatMessage(cid, ChatMessage(line));
}
@@ -2927,7 +2914,7 @@ RemoteClient* Server::getClientNoEx(u16 peer_id, ClientState state_min)
std::string Server::getPlayerName(u16 peer_id)
{
RemotePlayer *player = m_env->getPlayer(peer_id);
- if (player == NULL)
+ if (!player)
return "[id="+itos(peer_id)+"]";
return player->getName();
}
@@ -2935,7 +2922,7 @@ std::string Server::getPlayerName(u16 peer_id)
PlayerSAO* Server::getPlayerSAO(u16 peer_id)
{
RemotePlayer *player = m_env->getPlayer(peer_id);
- if (player == NULL)
+ if (!player)
return NULL;
return player->getPlayerSAO();
}
@@ -2954,12 +2941,12 @@ std::wstring Server::getStatusString()
bool first = true;
os<<L", clients={";
std::vector<u16> clients = m_clients.getClientIDs();
- for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
+ for (u16 client_id : clients) {
// Get player
- RemotePlayer *player = m_env->getPlayer(*i);
+ RemotePlayer *player = m_env->getPlayer(client_id);
// Get name of player
std::wstring name = L"unknown";
- if (player != NULL)
+ if (player)
name = narrow_to_wide(player->getName());
// Add name to information string
if(!first)
@@ -3540,7 +3527,7 @@ PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id, u16 proto_version
RemotePlayer *player = m_env->getPlayer(name);
// If player is already connected, cancel
- if (player != NULL && player->peer_id != 0) {
+ if (player && player->peer_id != 0) {
infostream<<"emergePlayer(): Player already connected"<<std::endl;
return NULL;
}
@@ -3548,7 +3535,7 @@ PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id, u16 proto_version
/*
If player with the wanted peer_id already exists, cancel.
*/
- if (m_env->getPlayer(peer_id) != NULL) {
+ if (m_env->getPlayer(peer_id)) {
infostream<<"emergePlayer(): Player with wrong name but same"
" peer_id already exists"<<std::endl;
return NULL;