diff options
author | SmallJoker <SmallJoker@users.noreply.github.com> | 2022-06-20 21:56:12 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-06-20 21:56:12 +0200 |
commit | a463620edbe57071a7101297d33226507567ca73 (patch) | |
tree | 342d433ca55f4e3d1826508c303f2e6229d503f1 /src/server.cpp | |
parent | 0b41533763bc9f104a2da2e4191f4654b8d8dab4 (diff) | |
download | minetest-a463620edbe57071a7101297d33226507567ca73.tar.gz minetest-a463620edbe57071a7101297d33226507567ca73.tar.bz2 minetest-a463620edbe57071a7101297d33226507567ca73.zip |
Re-order sound-related code (#12382)
Dropped ServerSoundParams -> moved to ServerPlayingSound. This gets rid of the duplicated
'fade' and 'pitch' values on server-side where only one was used anyway.
SimpleSoundSpec is the basic sound without positional information, hence 'loop' is included.
Recursively added PROTOCOL_VERSION to most functions to reduce the versioning mess in the
future. Per-type version numbers are kept for now as a safety rope in a special case.
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 98 |
1 files changed, 32 insertions, 66 deletions
diff --git a/src/server.cpp b/src/server.cpp index 97d2b69b4..a47062a4d 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -136,7 +136,7 @@ void *ServerThread::run() return nullptr; } -v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const +v3f ServerPlayingSound::getPos(ServerEnvironment *env, bool *pos_exists) const { if(pos_exists) *pos_exists = false; switch(type){ @@ -2066,14 +2066,13 @@ inline s32 Server::nextSoundId() return ret; } -s32 Server::playSound(const SimpleSoundSpec &spec, - const ServerSoundParams ¶ms, bool ephemeral) +s32 Server::playSound(ServerPlayingSound ¶ms, bool ephemeral) { // Find out initial position of sound bool pos_exists = false; v3f pos = params.getPos(m_env, &pos_exists); // If position is not found while it should be, cancel sound - if(pos_exists != (params.type != ServerSoundParams::SSP_LOCAL)) + if(pos_exists != (params.type != ServerPlayingSound::SSP_LOCAL)) return -1; // Filter destination clients @@ -2118,101 +2117,68 @@ s32 Server::playSound(const SimpleSoundSpec &spec, if(dst_clients.empty()) return -1; - // Create the sound - s32 id; - ServerPlayingSound *psound = nullptr; - if (ephemeral) { - id = -1; // old clients will still use this, so pick a reserved ID - } else { - id = nextSoundId(); - // The sound will exist as a reference in m_playing_sounds - m_playing_sounds[id] = ServerPlayingSound(); - psound = &m_playing_sounds[id]; - psound->params = params; - psound->spec = spec; - } + // old clients will still use this, so pick a reserved ID (-1) + const s32 id = ephemeral ? -1 : nextSoundId(); - float gain = params.gain * spec.gain; + float gain = params.gain * params.spec.gain; NetworkPacket pkt(TOCLIENT_PLAY_SOUND, 0); - pkt << id << spec.name << gain + pkt << id << params.spec.name << gain << (u8) params.type << pos << params.object - << params.loop << params.fade << params.pitch + << params.spec.loop << params.spec.fade << params.spec.pitch << ephemeral; bool as_reliable = !ephemeral; - for (const u16 dst_client : dst_clients) { - if (psound) - psound->clients.insert(dst_client); - m_clients.send(dst_client, 0, &pkt, as_reliable); + for (const session_t peer_id : dst_clients) { + if (!ephemeral) + params.clients.insert(peer_id); + m_clients.send(peer_id, 0, &pkt, as_reliable); } + + if (!ephemeral) + m_playing_sounds[id] = std::move(params); return id; } void Server::stopSound(s32 handle) { - // Get sound reference - std::unordered_map<s32, ServerPlayingSound>::iterator i = - m_playing_sounds.find(handle); - if (i == m_playing_sounds.end()) + auto it = m_playing_sounds.find(handle); + if (it == m_playing_sounds.end()) return; - ServerPlayingSound &psound = i->second; + + ServerPlayingSound &psound = it->second; NetworkPacket pkt(TOCLIENT_STOP_SOUND, 4); pkt << handle; - for (std::unordered_set<session_t>::const_iterator si = psound.clients.begin(); - si != psound.clients.end(); ++si) { + for (session_t peer_id : psound.clients) { // Send as reliable - m_clients.send(*si, 0, &pkt, true); + m_clients.send(peer_id, 0, &pkt, true); } + // Remove sound reference - m_playing_sounds.erase(i); + m_playing_sounds.erase(it); } void Server::fadeSound(s32 handle, float step, float gain) { - // Get sound reference - std::unordered_map<s32, ServerPlayingSound>::iterator i = - m_playing_sounds.find(handle); - if (i == m_playing_sounds.end()) + auto it = m_playing_sounds.find(handle); + if (it == m_playing_sounds.end()) return; - ServerPlayingSound &psound = i->second; - psound.params.gain = gain; + ServerPlayingSound &psound = it->second; + psound.gain = gain; // destination gain NetworkPacket pkt(TOCLIENT_FADE_SOUND, 4); pkt << handle << step << gain; - // Backwards compability - bool play_sound = gain > 0; - ServerPlayingSound compat_psound = psound; - compat_psound.clients.clear(); - - NetworkPacket compat_pkt(TOCLIENT_STOP_SOUND, 4); - compat_pkt << handle; - - for (std::unordered_set<u16>::iterator it = psound.clients.begin(); - it != psound.clients.end();) { - if (m_clients.getProtocolVersion(*it) >= 32) { - // Send as reliable - m_clients.send(*it, 0, &pkt, true); - ++it; - } else { - compat_psound.clients.insert(*it); - // Stop old sound - m_clients.send(*it, 0, &compat_pkt, true); - psound.clients.erase(it++); - } + for (session_t peer_id : psound.clients) { + // Send as reliable + m_clients.send(peer_id, 0, &pkt, true); } // Remove sound reference - if (!play_sound || psound.clients.empty()) - m_playing_sounds.erase(i); - - if (play_sound && !compat_psound.clients.empty()) { - // Play new sound volume on older clients - playSound(compat_psound.spec, compat_psound.params); - } + if (gain <= 0 || psound.clients.empty()) + m_playing_sounds.erase(it); } void Server::sendRemoveNode(v3s16 p, std::unordered_set<u16> *far_players, |