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author | Xunto <xunto@users.noreply.github.com> | 2016-08-22 22:21:48 +0400 |
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committer | est31 <est31@users.noreply.github.com> | 2016-08-22 20:21:48 +0200 |
commit | 0b0075e6ad0b3110cabdfc92cedb0a24d2b5ec42 (patch) | |
tree | 475909f119c73fb68acb91b401173eb838b58471 /src/server.cpp | |
parent | cafa400fa5077e7cb9c627d79482941cb82a81cf (diff) | |
download | minetest-0b0075e6ad0b3110cabdfc92cedb0a24d2b5ec42.tar.gz minetest-0b0075e6ad0b3110cabdfc92cedb0a24d2b5ec42.tar.bz2 minetest-0b0075e6ad0b3110cabdfc92cedb0a24d2b5ec42.zip |
Move on join and on leave messages to lua (#4460)
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/src/server.cpp b/src/server.cpp index 97a53f189..fb241f179 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1118,23 +1118,6 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id) if(!m_simple_singleplayer_mode) { // Send information about server to player in chat SendChatMessage(peer_id, getStatusString()); - - // Send information about joining in chat - { - std::string name = "unknown"; - Player *player = m_env->getPlayer(peer_id); - if(player != NULL) - name = player->getName(); - - std::wstring message; - message += L"*** "; - message += narrow_to_wide(name); - message += L" joined the game."; - SendChatMessage(PEER_ID_INEXISTENT,message); - if (m_admin_chat) - m_admin_chat->outgoing_queue.push_back( - new ChatEventNick(CET_NICK_ADD, name)); - } } Address addr = getPeerAddress(player->peer_id); std::string ip_str = addr.serializeString(); @@ -2660,19 +2643,6 @@ void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason) Player *player = m_env->getPlayer(peer_id); - // Collect information about leaving in chat - { - if(player != NULL && reason != CDR_DENY) - { - std::wstring name = narrow_to_wide(player->getName()); - message += L"*** "; - message += name; - message += L" left the game."; - if(reason == CDR_TIMEOUT) - message += L" (timed out)"; - } - } - /* Run scripts and remove from environment */ { if(player != NULL) |