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authorLoic Blot <loic.blot@unix-experience.fr>2015-03-13 16:35:21 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-03-13 20:23:03 +0100
commit74d34da6cbb06a4d5659eb3287a87239c31da22c (patch)
tree639e35ad15a662006442431fdcc53b441f415e7f /src/server.cpp
parent9f3fc7201beedc66f974d54415b8e3fedb13ccb3 (diff)
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Prepare Protocol v25 init & authentication.
* TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY * TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25 * TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors * new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet * new TOSERVER_AUTH packet which auth the client * new TOCLIENT_HELLO packet which send server serialization version atm * new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet
Diffstat (limited to 'src/server.cpp')
-rw-r--r--src/server.cpp38
1 files changed, 31 insertions, 7 deletions
diff --git a/src/server.cpp b/src/server.cpp
index b230ffd18..7e0ee7d03 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1040,7 +1040,7 @@ void Server::Receive()
}
catch(ClientStateError &e) {
errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
- DenyAccess(peer_id, L"Your client sent something server didn't expect."
+ DenyAccess_Legacy(peer_id, L"Your client sent something server didn't expect."
L"Try reconnecting or updating your client");
}
catch(con::PeerNotFoundException &e) {
@@ -1073,13 +1073,13 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
if(player && player->peer_id != 0) {
errorstream<<"Server: "<<playername<<": Failed to emerge player"
<<" (player allocated to an another client)"<<std::endl;
- DenyAccess(peer_id, L"Another client is connected with this "
+ DenyAccess_Legacy(peer_id, L"Another client is connected with this "
L"name. If your client closed unexpectedly, try again in "
L"a minute.");
} else {
errorstream<<"Server: "<<playername<<": Failed to emerge player"
<<std::endl;
- DenyAccess(peer_id, L"Could not allocate player.");
+ DenyAccess_Legacy(peer_id, L"Could not allocate player.");
}
return NULL;
}
@@ -1173,7 +1173,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
<< addr_s << "; banned name was "
<< ban_name << std::endl;
// This actually doesn't seem to transfer to the client
- DenyAccess(peer_id, L"Your ip is banned. Banned name was "
+ DenyAccess_Legacy(peer_id, L"Your ip is banned. Banned name was "
+ narrow_to_wide(ban_name));
return;
}
@@ -1502,7 +1502,20 @@ void Server::SendBreath(u16 peer_id, u16 breath)
Send(pkt);
}
-void Server::SendAccessDenied(u16 peer_id,const std::wstring &reason)
+void Server::SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ NetworkPacket pkt(TOCLIENT_ACCESS_DENIED, 1, peer_id);
+ pkt << (u8) reason;
+
+ if (reason == SERVER_ACCESSDENIED_CUSTOM_STRING) {
+ pkt << custom_reason;
+ }
+ Send(&pkt);
+}
+
+void Server::SendAccessDenied_Legacy(u16 peer_id,const std::wstring &reason)
{
DSTACK(__FUNCTION_NAME);
@@ -2525,11 +2538,22 @@ void Server::RespawnPlayer(u16 peer_id)
}
}
-void Server::DenyAccess(u16 peer_id, const std::wstring &reason)
+void Server::DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ SendAccessDenied(peer_id, reason, custom_reason);
+ m_clients.event(peer_id, CSE_SetDenied);
+ m_con.DisconnectPeer(peer_id);
+}
+
+// 13/03/15: remove this function when protocol version 25 will become
+// the minimum version for MT users, maybe in 1 year
+void Server::DenyAccess_Legacy(u16 peer_id, const std::wstring &reason)
{
DSTACK(__FUNCTION_NAME);
- SendAccessDenied(peer_id, reason);
+ SendAccessDenied_Legacy(peer_id, reason);
m_clients.event(peer_id, CSE_SetDenied);
m_con.DisconnectPeer(peer_id);
}