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authorMatthew I <matttpt@gmail.com>2012-07-22 09:42:43 -0400
committerPerttu Ahola <celeron55@gmail.com>2012-08-12 16:45:58 +0300
commitb29d609b0bf54345f9c7cb8a1e3d6de6799fa147 (patch)
tree27fe7910ccc4e1487f0eb56b00868d62b41172a4 /src/server.cpp
parent8a3c777c40e2b61c1ba561ba0c60ab8d281886d2 (diff)
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Move chat commands to Lua and remove servercommand.{cpp,h}
Commands moved: /me /status /time /shutdown /ban /clearobjects
Diffstat (limited to 'src/server.cpp')
-rw-r--r--src/server.cpp35
1 files changed, 7 insertions, 28 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 85e361ced..ba99f4707 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -27,7 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "constants.h"
#include "voxel.h"
#include "config.h"
-#include "servercommand.h"
#include "filesys.h"
#include "mapblock.h"
#include "serverobject.h"
@@ -2653,36 +2652,16 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Whether to send to other players
bool send_to_others = false;
- // Parse commands
+ // Commands are implemented in Lua, so only catch invalid
+ // commands that were not "eaten" and send an error back
if(message[0] == L'/')
{
- size_t strip_size = 1;
- if (message[1] == L'#') // support old-style commans
- ++strip_size;
- message = message.substr(strip_size);
-
- WStrfnd f1(message);
- f1.next(L" "); // Skip over /#whatever
- std::wstring paramstring = f1.next(L"");
-
- ServerCommandContext *ctx = new ServerCommandContext(
- str_split(message, L' '),
- paramstring,
- this,
- m_env,
- player);
-
- std::wstring reply(processServerCommand(ctx));
- send_to_sender = ctx->flags & SEND_TO_SENDER;
- send_to_others = ctx->flags & SEND_TO_OTHERS;
-
- if (ctx->flags & SEND_NO_PREFIX)
- line += reply;
+ message = message.substr(1);
+ send_to_sender = true;
+ if(message.length() == 0)
+ line += L"-!- Empty command";
else
- line += L"Server: " + reply;
-
- delete ctx;
-
+ line += L"-!- Invalid command: " + str_split(message, L' ')[0];
}
else
{