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author | Wuzzy <Wuzzy2@mail.ru> | 2019-02-21 00:36:17 +0100 |
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committer | sfan5 <sfan5@live.de> | 2019-08-01 14:45:23 +0200 |
commit | ec3142af990ea55775185e04e46ebf8eb16e2268 (patch) | |
tree | 3ada15363f854f8cf0fefcab1e045cac091f6984 /src/server.cpp | |
parent | 3296952ae55231d601686b69c037ec1366381fc5 (diff) | |
download | minetest-ec3142af990ea55775185e04e46ebf8eb16e2268.tar.gz minetest-ec3142af990ea55775185e04e46ebf8eb16e2268.tar.bz2 minetest-ec3142af990ea55775185e04e46ebf8eb16e2268.zip |
Group "immortal" also protects players from damage
Document new meaning of immortal=1 for players
Disable breathing if player is immortal
Hide builtin statbars if player immortal (delayed)
Co-authored-by: ClobberXD <ClobberXD@gmail.com>
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server.cpp b/src/server.cpp index f3c13bad1..b3a6b4909 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1429,7 +1429,7 @@ void Server::SendPlayerHPOrDie(PlayerSAO *playersao, const PlayerHPChangeReason if (playersao->isImmortal()) return; - session_t peer_id = playersao->getPeerID(); + session_t peer_id = playersao->getPeerID(); bool is_alive = playersao->getHP() > 0; if (is_alive) |